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FocusEvent

[<Interface>]
type FocusEvent =
    abstract member relatedTarget: EventTarget option
    static member Create (bubbles: bool, cancelBubble: bool, cancelable: bool, composed: bool, defaultPrevented: bool, eventPhase: float, isTrusted: bool, returnValue: bool, timeStamp: float, type: string, composedPath: unit -> EventTarget array, initEvent: Action<string,bool option,bool option>, preventDefault: unit -> unit, stopImmediatePropagation: unit -> unit, stopPropagation: unit -> unit, detail: float, which: float, initUIEvent: Action<string,bool option,bool option,Window option,float option>, ?relatedTarget: EventTarget, ?currentTarget: EventTarget, ?srcElement: EventTarget, ?target: EventTarget, ?view: Window) : FocusEvent
AssemblyXantham.Fable.Core.TS
ImplementsUIEvent
Attributes[<Interface>]

Properties

abstract member relatedTarget: EventTarget option

Methods

static member Create (bubbles: bool, cancelBubble: bool, cancelable: bool, composed: bool, defaultPrevented: bool, eventPhase: float, isTrusted: bool, returnValue: bool, timeStamp: float, type: string, composedPath: unit -> EventTarget array, initEvent: Action<string,bool option,bool option>, preventDefault: unit -> unit, stopImmediatePropagation: unit -> unit, stopPropagation: unit -> unit, detail: float, which: float, initUIEvent: Action<string,bool option,bool option,Window option,float option>, ?relatedTarget: EventTarget, ?currentTarget: EventTarget, ?srcElement: EventTarget, ?target: EventTarget, ?view: Window) : FocusEvent