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Gamepad

[<Interface>]
type Gamepad =
    abstract member axes: float array
    abstract member buttons: GamepadButton array
    abstract member connected: bool
    abstract member id: string
    abstract member index: float
    abstract member mapping: GamepadMappingType
    abstract member timestamp: float
    abstract member vibrationActuator: GamepadHapticActuator
    static member Create (axes: float array, buttons: GamepadButton array, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: float, vibrationActuator: GamepadHapticActuator) : Gamepad
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Properties

abstract member axes: float array
abstract member buttons: GamepadButton array
abstract member connected: bool
abstract member id: string
abstract member index: float
abstract member mapping: GamepadMappingType
abstract member timestamp: float
abstract member vibrationActuator: GamepadHapticActuator

Methods

static member Create (axes: float array, buttons: GamepadButton array, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: float, vibrationActuator: GamepadHapticActuator) : Gamepad