Gamepad
[<Interface>]
type Gamepad =
abstract member axes: float array
abstract member buttons: GamepadButton array
abstract member connected: bool
abstract member id: string
abstract member index: float
abstract member mapping: GamepadMappingType
abstract member timestamp: float
abstract member vibrationActuator: GamepadHapticActuator
static member Create (axes: float array, buttons: GamepadButton array, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: float, vibrationActuator: GamepadHapticActuator) : Gamepad
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| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Properties
abstract member axes: float array
abstract member buttons: GamepadButton array
abstract member connected: bool
abstract member id: string
abstract member index: float
abstract member mapping: GamepadMappingType
abstract member timestamp: float
abstract member vibrationActuator: GamepadHapticActuator
Methods
static member Create (axes: float array, buttons: GamepadButton array, connected: bool, id: string, index: float, mapping: GamepadMappingType, timestamp: float, vibrationActuator: GamepadHapticActuator) : Gamepad