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GamepadButton

[<Interface>]
type GamepadButton =
    abstract member pressed: bool
    abstract member touched: bool
    abstract member value: float
    static member Create (pressed: bool, touched: bool, value: float) : GamepadButton
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Properties

abstract member pressed: bool
abstract member touched: bool
abstract member value: float

Methods

static member Create (pressed: bool, touched: bool, value: float) : GamepadButton