GamepadEventInit
[<Interface>]
type GamepadEventInit =
abstract member gamepad: Gamepad option with get, set
static member Create (?gamepad: Gamepad, ?bubbles: bool, ?cancelable: bool, ?composed: bool) : GamepadEventInit
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| Assembly | Xantham.Fable.Core.TS |
| Implements | EventInit |
| Attributes | [<Interface>] |
Properties
abstract member gamepad: Gamepad option with get, set
Methods
static member Create (?gamepad: Gamepad, ?bubbles: bool, ?cancelable: bool, ?composed: bool) : GamepadEventInit