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GamepadHapticActuator

[<Interface>]
type GamepadHapticActuator =
    static member Create (playEffect: Func<GamepadHapticEffectType,GamepadEffectParameters option,Promise<GamepadHapticsResult>>, reset: unit -> Promise<GamepadHapticsResult>) : GamepadHapticActuator
    abstract member playEffect (type: GamepadHapticEffectType, ?params: GamepadEffectParameters) : Promise<GamepadHapticsResult>
    abstract member reset () : Promise<GamepadHapticsResult>
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Methods

static member Create (playEffect: Func<GamepadHapticEffectType,GamepadEffectParameters option,Promise<GamepadHapticsResult>>, reset: unit -> Promise<GamepadHapticsResult>) : GamepadHapticActuator
abstract member playEffect (type: GamepadHapticEffectType, ?params: GamepadEffectParameters) : Promise<GamepadHapticsResult>
abstract member reset () : Promise<GamepadHapticsResult>