abstract member onafterprint: (Event -> unit) option with get, set
abstract member onbeforeprint: (Event -> unit) option with get, set
abstract member onbeforeunload: (BeforeUnloadEvent -> unit) option with get, set
abstract member ongamepadconnected: (GamepadEvent -> unit) option with get, set
abstract member ongamepaddisconnected: (GamepadEvent -> unit) option with get, set
abstract member onhashchange: (HashChangeEvent -> unit) option with get, set
abstract member onlanguagechange: (Event -> unit) option with get, set
abstract member onmessage: (MessageEvent<obj> -> unit) option with get, set
abstract member onmessageerror: (MessageEvent<obj> -> unit) option with get, set
abstract member onoffline: (Event -> unit) option with get, set
abstract member ononline: (Event -> unit) option with get, set
abstract member onpagehide: (PageTransitionEvent -> unit) option with get, set
abstract member onpageshow: (PageTransitionEvent -> unit) option with get, set
abstract member onpageswap: (PageSwapEvent -> unit) option with get, set
abstract member onpopstate: (PopStateEvent -> unit) option with get, set
abstract member onrejectionhandled: (PromiseRejectionEvent -> unit) option with get, set
abstract member onstorage: (StorageEvent -> unit) option with get, set
abstract member onunhandledrejection: (PromiseRejectionEvent -> unit) option with get, set
abstract member onunload: (Event -> unit) option with get, set