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GPUBindGroupLayoutEntry

[<Interface>]
type GPUBindGroupLayoutEntry =
    abstract member binding: float with get, set
    abstract member buffer: GPUBufferBindingLayout option with get, set
    abstract member externalTexture: GPUExternalTextureBindingLayout option with get, set
    abstract member sampler: GPUSamplerBindingLayout option with get, set
    abstract member storageTexture: GPUStorageTextureBindingLayout option with get, set
    abstract member texture: GPUTextureBindingLayout option with get, set
    abstract member visibility: float with get, set
    static member Create (binding: float, visibility: float, ?buffer: GPUBufferBindingLayout, ?externalTexture: GPUExternalTextureBindingLayout, ?sampler: GPUSamplerBindingLayout, ?storageTexture: GPUStorageTextureBindingLayout, ?texture: GPUTextureBindingLayout) : GPUBindGroupLayoutEntry
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Properties

abstract member binding: float with get, set
abstract member buffer: GPUBufferBindingLayout option with get, set
abstract member externalTexture: GPUExternalTextureBindingLayout option with get, set
abstract member sampler: GPUSamplerBindingLayout option with get, set
abstract member storageTexture: GPUStorageTextureBindingLayout option with get, set
abstract member texture: GPUTextureBindingLayout option with get, set
abstract member visibility: float with get, set

Methods

static member Create (binding: float, visibility: float, ?buffer: GPUBufferBindingLayout, ?externalTexture: GPUExternalTextureBindingLayout, ?sampler: GPUSamplerBindingLayout, ?storageTexture: GPUStorageTextureBindingLayout, ?texture: GPUTextureBindingLayout) : GPUBindGroupLayoutEntry