GPUMapMode
[<Interface>]
type GPUMapMode =
[<Literal>] READ: float = 1
[<Literal>] WRITE: float = 2
abstract member READ: float
abstract member WRITE: float
static member Create () : GPUMapMode| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Functions and values
Properties
Methods
static member Create () : GPUMapMode