GPUMultisampleState
[<Interface>]
type GPUMultisampleState =
abstract member alphaToCoverageEnabled: bool option with get, set
abstract member count: float option with get, set
abstract member mask: float option with get, set
static member Create (?alphaToCoverageEnabled: bool, ?count: float, ?mask: float) : GPUMultisampleState
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| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Properties
abstract member alphaToCoverageEnabled: bool option with get, set
abstract member count: float option with get, set
abstract member mask: float option with get, set
Methods
static member Create (?alphaToCoverageEnabled: bool, ?count: float, ?mask: float) : GPUMultisampleState