GPUPrimitiveState
[<Interface>]
type GPUPrimitiveState =
abstract member cullMode: GPUCullMode option with get, set
abstract member frontFace: GPUFrontFace option with get, set
abstract member stripIndexFormat: GPUIndexFormat option with get, set
abstract member topology: GPUPrimitiveTopology option with get, set
abstract member unclippedDepth: bool option with get, set
static member Create (?cullMode: GPUCullMode, ?frontFace: GPUFrontFace, ?stripIndexFormat: GPUIndexFormat, ?topology: GPUPrimitiveTopology, ?unclippedDepth: bool) : GPUPrimitiveState
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| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Properties
abstract member cullMode: GPUCullMode option with get, set
abstract member frontFace: GPUFrontFace option with get, set
abstract member stripIndexFormat: GPUIndexFormat option with get, set
abstract member topology: GPUPrimitiveTopology option with get, set
abstract member unclippedDepth: bool option with get, set
Methods
static member Create (?cullMode: GPUCullMode, ?frontFace: GPUFrontFace, ?stripIndexFormat: GPUIndexFormat, ?topology: GPUPrimitiveTopology, ?unclippedDepth: bool) : GPUPrimitiveState