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GPURenderBundleEncoderDescriptor

[<Interface>]
type GPURenderBundleEncoderDescriptor =
    abstract member depthReadOnly: bool option with get, set
    abstract member stencilReadOnly: bool option with get, set
    static member Create (colorFormats: GPUTextureFormat option array, ?depthReadOnly: bool, ?stencilReadOnly: bool, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: float) : GPURenderBundleEncoderDescriptor
AssemblyXantham.Fable.Core.TS
ImplementsGPURenderPassLayout
Attributes[<Interface>]

Properties

abstract member depthReadOnly: bool option with get, set
abstract member stencilReadOnly: bool option with get, set

Methods

static member Create (colorFormats: GPUTextureFormat option array, ?depthReadOnly: bool, ?stencilReadOnly: bool, ?label: string, ?depthStencilFormat: GPUTextureFormat, ?sampleCount: float) : GPURenderBundleEncoderDescriptor