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GPUStorageTextureBindingLayout

[<Interface>]
type GPUStorageTextureBindingLayout =
    abstract member access: GPUStorageTextureAccess option with get, set
    abstract member format: GPUTextureFormat with get, set
    abstract member viewDimension: GPUTextureViewDimension option with get, set
    static member Create (format: GPUTextureFormat, ?access: GPUStorageTextureAccess, ?viewDimension: GPUTextureViewDimension) : GPUStorageTextureBindingLayout
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Properties

abstract member access: GPUStorageTextureAccess option with get, set
abstract member format: GPUTextureFormat with get, set
abstract member viewDimension: GPUTextureViewDimension option with get, set

Methods

static member Create (format: GPUTextureFormat, ?access: GPUStorageTextureAccess, ?viewDimension: GPUTextureViewDimension) : GPUStorageTextureBindingLayout