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GPUTextureBindingLayout

[<Interface>]
type GPUTextureBindingLayout =
    abstract member multisampled: bool option with get, set
    abstract member sampleType: GPUTextureSampleType option with get, set
    abstract member viewDimension: GPUTextureViewDimension option with get, set
    static member Create (?multisampled: bool, ?sampleType: GPUTextureSampleType, ?viewDimension: GPUTextureViewDimension) : GPUTextureBindingLayout
AssemblyXantham.Fable.Core.TS
Attributes[<Interface>]

Properties

abstract member multisampled: bool option with get, set
abstract member sampleType: GPUTextureSampleType option with get, set
abstract member viewDimension: GPUTextureViewDimension option with get, set

Methods

static member Create (?multisampled: bool, ?sampleType: GPUTextureSampleType, ?viewDimension: GPUTextureViewDimension) : GPUTextureBindingLayout