GPUTextureViewDescriptor
[<Interface>]
type GPUTextureViewDescriptor =
abstract member arrayLayerCount: float option with get, set
abstract member aspect: GPUTextureAspect option with get, set
abstract member baseArrayLayer: float option with get, set
abstract member baseMipLevel: float option with get, set
abstract member dimension: GPUTextureViewDimension option with get, set
abstract member format: GPUTextureFormat option with get, set
abstract member mipLevelCount: float option with get, set
abstract member usage: float option with get, set
static member Create (?arrayLayerCount: float, ?aspect: GPUTextureAspect, ?baseArrayLayer: float, ?baseMipLevel: float, ?dimension: GPUTextureViewDimension, ?format: GPUTextureFormat, ?mipLevelCount: float, ?usage: float, ?label: string) : GPUTextureViewDescriptor
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| Assembly | Xantham.Fable.Core.TS |
| Implements | GPUObjectDescriptorBase |
| Attributes | [<Interface>] |
Properties
abstract member arrayLayerCount: float option with get, set
abstract member aspect: GPUTextureAspect option with get, set
abstract member baseArrayLayer: float option with get, set
abstract member baseMipLevel: float option with get, set
abstract member dimension: GPUTextureViewDimension option with get, set
abstract member format: GPUTextureFormat option with get, set
abstract member mipLevelCount: float option with get, set
abstract member usage: float option with get, set
Methods
static member Create (?arrayLayerCount: float, ?aspect: GPUTextureAspect, ?baseArrayLayer: float, ?baseMipLevel: float, ?dimension: GPUTextureViewDimension, ?format: GPUTextureFormat, ?mipLevelCount: float, ?usage: float, ?label: string) : GPUTextureViewDescriptor