GPUVertexAttribute
[<Interface>]
type GPUVertexAttribute =
abstract member format: GPUVertexFormat with get, set
abstract member offset: float with get, set
abstract member shaderLocation: float with get, set
static member Create (format: GPUVertexFormat, offset: float, shaderLocation: float) : GPUVertexAttribute
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| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Properties
abstract member format: GPUVertexFormat with get, set
abstract member offset: float with get, set
abstract member shaderLocation: float with get, set
Methods
static member Create (format: GPUVertexFormat, offset: float, shaderLocation: float) : GPUVertexAttribute