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WebGLRenderingContextConstructor

[<Interface>]
type WebGLRenderingContextConstructor =
    [<Literal>] ACTIVE_ATTRIBUTES: float = 35721
    [<Literal>] ACTIVE_TEXTURE: float = 34016
    [<Literal>] ACTIVE_UNIFORMS: float = 35718
    [<Literal>] ALIASED_LINE_WIDTH_RANGE: float = 33902
    [<Literal>] ALIASED_POINT_SIZE_RANGE: float = 33901
    [<Literal>] ALPHA: float = 6406
    [<Literal>] ALPHA_BITS: float = 3413
    [<Literal>] ALWAYS: float = 519
    [<Literal>] ARRAY_BUFFER: float = 34962
    [<Literal>] ARRAY_BUFFER_BINDING: float = 34964
    [<Literal>] ATTACHED_SHADERS: float = 35717
    [<Literal>] BACK: float = 1029
    [<Literal>] BLEND: float = 3042
    [<Literal>] BLEND_COLOR: float = 32773
    [<Literal>] BLEND_DST_ALPHA: float = 32970
    [<Literal>] BLEND_DST_RGB: float = 32968
    [<Literal>] BLEND_EQUATION: float = 32777
    [<Literal>] BLEND_EQUATION_ALPHA: float = 34877
    [<Literal>] BLEND_EQUATION_RGB: float = 32777
    [<Literal>] BLEND_SRC_ALPHA: float = 32971
    [<Literal>] BLEND_SRC_RGB: float = 32969
    [<Literal>] BLUE_BITS: float = 3412
    [<Literal>] BOOL: float = 35670
    [<Literal>] BOOL_VEC2: float = 35671
    [<Literal>] BOOL_VEC3: float = 35672
    [<Literal>] BOOL_VEC4: float = 35673
    [<Literal>] BROWSER_DEFAULT_WEBGL: float = 37444
    [<Literal>] BUFFER_SIZE: float = 34660
    [<Literal>] BUFFER_USAGE: float = 34661
    [<Literal>] BYTE: float = 5120
    [<Literal>] CCW: float = 2305
    [<Literal>] CLAMP_TO_EDGE: float = 33071
    [<Literal>] COLOR_ATTACHMENT0: float = 36064
    [<Literal>] COLOR_BUFFER_BIT: float = 16384
    [<Literal>] COLOR_CLEAR_VALUE: float = 3106
    [<Literal>] COLOR_WRITEMASK: float = 3107
    [<Literal>] COMPILE_STATUS: float = 35713
    [<Literal>] COMPRESSED_TEXTURE_FORMATS: float = 34467
    [<Literal>] CONSTANT_ALPHA: float = 32771
    [<Literal>] CONSTANT_COLOR: float = 32769
    [<Literal>] CONTEXT_LOST_WEBGL: float = 37442
    [<Literal>] CULL_FACE: float = 2884
    [<Literal>] CULL_FACE_MODE: float = 2885
    [<Literal>] CURRENT_PROGRAM: float = 35725
    [<Literal>] CURRENT_VERTEX_ATTRIB: float = 34342
    [<Literal>] CW: float = 2304
    [<Literal>] DECR: float = 7683
    [<Literal>] DECR_WRAP: float = 34056
    [<Literal>] DELETE_STATUS: float = 35712
    [<Literal>] DEPTH_ATTACHMENT: float = 36096
    [<Literal>] DEPTH_BITS: float = 3414
    [<Literal>] DEPTH_BUFFER_BIT: float = 256
    [<Literal>] DEPTH_CLEAR_VALUE: float = 2931
    [<Literal>] DEPTH_COMPONENT: float = 6402
    [<Literal>] DEPTH_COMPONENT16: float = 33189
    [<Literal>] DEPTH_FUNC: float = 2932
    [<Literal>] DEPTH_RANGE: float = 2928
    [<Literal>] DEPTH_STENCIL: float = 34041
    [<Literal>] DEPTH_STENCIL_ATTACHMENT: float = 33306
    [<Literal>] DEPTH_TEST: float = 2929
    [<Literal>] DEPTH_WRITEMASK: float = 2930
    [<Literal>] DITHER: float = 3024
    [<Literal>] DONT_CARE: float = 4352
    [<Literal>] DST_ALPHA: float = 772
    [<Literal>] DST_COLOR: float = 774
    [<Literal>] DYNAMIC_DRAW: float = 35048
    [<Literal>] ELEMENT_ARRAY_BUFFER: float = 34963
    [<Literal>] ELEMENT_ARRAY_BUFFER_BINDING: float = 34965
    [<Literal>] EQUAL: float = 514
    [<Literal>] FASTEST: float = 4353
    [<Literal>] FLOAT: float = 5126
    [<Literal>] FLOAT_MAT2: float = 35674
    [<Literal>] FLOAT_MAT3: float = 35675
    [<Literal>] FLOAT_MAT4: float = 35676
    [<Literal>] FLOAT_VEC2: float = 35664
    [<Literal>] FLOAT_VEC3: float = 35665
    [<Literal>] FLOAT_VEC4: float = 35666
    [<Literal>] FRAGMENT_SHADER: float = 35632
    [<Literal>] FRAMEBUFFER: float = 36160
    [<Literal>] FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: float = 36049
    [<Literal>] FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: float = 36048
    [<Literal>] FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: float = 36051
    [<Literal>] FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: float = 36050
    [<Literal>] FRAMEBUFFER_BINDING: float = 36006
    [<Literal>] FRAMEBUFFER_COMPLETE: float = 36053
    [<Literal>] FRAMEBUFFER_INCOMPLETE_ATTACHMENT: float = 36054
    [<Literal>] FRAMEBUFFER_INCOMPLETE_DIMENSIONS: float = 36057
    [<Literal>] FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: float = 36055
    [<Literal>] FRAMEBUFFER_UNSUPPORTED: float = 36061
    [<Literal>] FRONT: float = 1028
    [<Literal>] FRONT_AND_BACK: float = 1032
    [<Literal>] FRONT_FACE: float = 2886
    [<Literal>] FUNC_ADD: float = 32774
    [<Literal>] FUNC_REVERSE_SUBTRACT: float = 32779
    [<Literal>] FUNC_SUBTRACT: float = 32778
    [<Literal>] GENERATE_MIPMAP_HINT: float = 33170
    [<Literal>] GEQUAL: float = 518
    [<Literal>] GREATER: float = 516
    [<Literal>] GREEN_BITS: float = 3411
    [<Literal>] HIGH_FLOAT: float = 36338
    [<Literal>] HIGH_INT: float = 36341
    [<Literal>] IMPLEMENTATION_COLOR_READ_FORMAT: float = 35739
    [<Literal>] IMPLEMENTATION_COLOR_READ_TYPE: float = 35738
    [<Literal>] INCR: float = 7682
    [<Literal>] INCR_WRAP: float = 34055
    [<Literal>] INT: float = 5124
    [<Literal>] INT_VEC2: float = 35667
    [<Literal>] INT_VEC3: float = 35668
    [<Literal>] INT_VEC4: float = 35669
    [<Literal>] INVALID_ENUM: float = 1280
    [<Literal>] INVALID_FRAMEBUFFER_OPERATION: float = 1286
    [<Literal>] INVALID_OPERATION: float = 1282
    [<Literal>] INVALID_VALUE: float = 1281
    [<Literal>] INVERT: float = 5386
    [<Literal>] KEEP: float = 7680
    [<Literal>] LEQUAL: float = 515
    [<Literal>] LESS: float = 513
    [<Literal>] LINEAR: float = 9729
    [<Literal>] LINEAR_MIPMAP_LINEAR: float = 9987
    [<Literal>] LINEAR_MIPMAP_NEAREST: float = 9985
    [<Literal>] LINES: float = 1
    [<Literal>] LINE_LOOP: float = 2
    [<Literal>] LINE_STRIP: float = 3
    [<Literal>] LINE_WIDTH: float = 2849
    [<Literal>] LINK_STATUS: float = 35714
    [<Literal>] LOW_FLOAT: float = 36336
    [<Literal>] LOW_INT: float = 36339
    [<Literal>] LUMINANCE: float = 6409
    [<Literal>] LUMINANCE_ALPHA: float = 6410
    [<Literal>] MAX_COMBINED_TEXTURE_IMAGE_UNITS: float = 35661
    [<Literal>] MAX_CUBE_MAP_TEXTURE_SIZE: float = 34076
    [<Literal>] MAX_FRAGMENT_UNIFORM_VECTORS: float = 36349
    [<Literal>] MAX_RENDERBUFFER_SIZE: float = 34024
    [<Literal>] MAX_TEXTURE_IMAGE_UNITS: float = 34930
    [<Literal>] MAX_TEXTURE_SIZE: float = 3379
    [<Literal>] MAX_VARYING_VECTORS: float = 36348
    [<Literal>] MAX_VERTEX_ATTRIBS: float = 34921
    [<Literal>] MAX_VERTEX_TEXTURE_IMAGE_UNITS: float = 35660
    [<Literal>] MAX_VERTEX_UNIFORM_VECTORS: float = 36347
    [<Literal>] MAX_VIEWPORT_DIMS: float = 3386
    [<Literal>] MEDIUM_FLOAT: float = 36337
    [<Literal>] MEDIUM_INT: float = 36340
    [<Literal>] MIRRORED_REPEAT: float = 33648
    [<Literal>] NEAREST: float = 9728
    [<Literal>] NEAREST_MIPMAP_LINEAR: float = 9986
    [<Literal>] NEAREST_MIPMAP_NEAREST: float = 9984
    [<Literal>] NEVER: float = 512
    [<Literal>] NICEST: float = 4354
    [<Literal>] NONE: float = 0
    [<Literal>] NOTEQUAL: float = 517
    [<Literal>] NO_ERROR: float = 0
    [<Literal>] ONE: float = 1
    [<Literal>] ONE_MINUS_CONSTANT_ALPHA: float = 32772
    [<Literal>] ONE_MINUS_CONSTANT_COLOR: float = 32770
    [<Literal>] ONE_MINUS_DST_ALPHA: float = 773
    [<Literal>] ONE_MINUS_DST_COLOR: float = 775
    [<Literal>] ONE_MINUS_SRC_ALPHA: float = 771
    [<Literal>] ONE_MINUS_SRC_COLOR: float = 769
    [<Literal>] OUT_OF_MEMORY: float = 1285
    [<Literal>] PACK_ALIGNMENT: float = 3333
    [<Literal>] POINTS: float = 0
    [<Literal>] POLYGON_OFFSET_FACTOR: float = 32824
    [<Literal>] POLYGON_OFFSET_FILL: float = 32823
    [<Literal>] POLYGON_OFFSET_UNITS: float = 10752
    [<Literal>] RED_BITS: float = 3410
    [<Literal>] RENDERBUFFER: float = 36161
    [<Literal>] RENDERBUFFER_ALPHA_SIZE: float = 36179
    [<Literal>] RENDERBUFFER_BINDING: float = 36007
    [<Literal>] RENDERBUFFER_BLUE_SIZE: float = 36178
    [<Literal>] RENDERBUFFER_DEPTH_SIZE: float = 36180
    [<Literal>] RENDERBUFFER_GREEN_SIZE: float = 36177
    [<Literal>] RENDERBUFFER_HEIGHT: float = 36163
    [<Literal>] RENDERBUFFER_INTERNAL_FORMAT: float = 36164
    [<Literal>] RENDERBUFFER_RED_SIZE: float = 36176
    [<Literal>] RENDERBUFFER_STENCIL_SIZE: float = 36181
    [<Literal>] RENDERBUFFER_WIDTH: float = 36162
    [<Literal>] RENDERER: float = 7937
    [<Literal>] REPEAT: float = 10497
    [<Literal>] REPLACE: float = 7681
    [<Literal>] RGB: float = 6407
    [<Literal>] RGB565: float = 36194
    [<Literal>] RGB5_A1: float = 32855
    [<Literal>] RGBA: float = 6408
    [<Literal>] RGBA4: float = 32854
    [<Literal>] RGBA8: float = 32856
    [<Literal>] SAMPLER_2D: float = 35678
    [<Literal>] SAMPLER_CUBE: float = 35680
    [<Literal>] SAMPLES: float = 32937
    [<Literal>] SAMPLE_ALPHA_TO_COVERAGE: float = 32926
    [<Literal>] SAMPLE_BUFFERS: float = 32936
    [<Literal>] SAMPLE_COVERAGE: float = 32928
    [<Literal>] SAMPLE_COVERAGE_INVERT: float = 32939
    [<Literal>] SAMPLE_COVERAGE_VALUE: float = 32938
    [<Literal>] SCISSOR_BOX: float = 3088
    [<Literal>] SCISSOR_TEST: float = 3089
    [<Literal>] SHADER_TYPE: float = 35663
    [<Literal>] SHADING_LANGUAGE_VERSION: float = 35724
    [<Literal>] SHORT: float = 5122
    [<Literal>] SRC_ALPHA: float = 770
    [<Literal>] SRC_ALPHA_SATURATE: float = 776
    [<Literal>] SRC_COLOR: float = 768
    [<Literal>] STATIC_DRAW: float = 35044
    [<Literal>] STENCIL_ATTACHMENT: float = 36128
    [<Literal>] STENCIL_BACK_FAIL: float = 34817
    [<Literal>] STENCIL_BACK_FUNC: float = 34816
    [<Literal>] STENCIL_BACK_PASS_DEPTH_FAIL: float = 34818
    [<Literal>] STENCIL_BACK_PASS_DEPTH_PASS: float = 34819
    [<Literal>] STENCIL_BACK_REF: float = 36003
    [<Literal>] STENCIL_BACK_VALUE_MASK: float = 36004
    [<Literal>] STENCIL_BACK_WRITEMASK: float = 36005
    [<Literal>] STENCIL_BITS: float = 3415
    [<Literal>] STENCIL_BUFFER_BIT: float = 1024
    [<Literal>] STENCIL_CLEAR_VALUE: float = 2961
    [<Literal>] STENCIL_FAIL: float = 2964
    [<Literal>] STENCIL_FUNC: float = 2962
    [<Literal>] STENCIL_INDEX8: float = 36168
    [<Literal>] STENCIL_PASS_DEPTH_FAIL: float = 2965
    [<Literal>] STENCIL_PASS_DEPTH_PASS: float = 2966
    [<Literal>] STENCIL_REF: float = 2967
    [<Literal>] STENCIL_TEST: float = 2960
    [<Literal>] STENCIL_VALUE_MASK: float = 2963
    [<Literal>] STENCIL_WRITEMASK: float = 2968
    [<Literal>] STREAM_DRAW: float = 35040
    [<Literal>] SUBPIXEL_BITS: float = 3408
    [<Literal>] TEXTURE: float = 5890
    [<Literal>] TEXTURE0: float = 33984
    [<Literal>] TEXTURE1: float = 33985
    [<Literal>] TEXTURE10: float = 33994
    [<Literal>] TEXTURE11: float = 33995
    [<Literal>] TEXTURE12: float = 33996
    [<Literal>] TEXTURE13: float = 33997
    [<Literal>] TEXTURE14: float = 33998
    [<Literal>] TEXTURE15: float = 33999
    [<Literal>] TEXTURE16: float = 34000
    [<Literal>] TEXTURE17: float = 34001
    [<Literal>] TEXTURE18: float = 34002
    [<Literal>] TEXTURE19: float = 34003
    [<Literal>] TEXTURE2: float = 33986
    [<Literal>] TEXTURE20: float = 34004
    [<Literal>] TEXTURE21: float = 34005
    [<Literal>] TEXTURE22: float = 34006
    [<Literal>] TEXTURE23: float = 34007
    [<Literal>] TEXTURE24: float = 34008
    [<Literal>] TEXTURE25: float = 34009
    [<Literal>] TEXTURE26: float = 34010
    [<Literal>] TEXTURE27: float = 34011
    [<Literal>] TEXTURE28: float = 34012
    [<Literal>] TEXTURE29: float = 34013
    [<Literal>] TEXTURE3: float = 33987
    [<Literal>] TEXTURE30: float = 34014
    [<Literal>] TEXTURE31: float = 34015
    [<Literal>] TEXTURE4: float = 33988
    [<Literal>] TEXTURE5: float = 33989
    [<Literal>] TEXTURE6: float = 33990
    [<Literal>] TEXTURE7: float = 33991
    [<Literal>] TEXTURE8: float = 33992
    [<Literal>] TEXTURE9: float = 33993
    [<Literal>] TEXTURE_2D: float = 3553
    [<Literal>] TEXTURE_BINDING_2D: float = 32873
    [<Literal>] TEXTURE_BINDING_CUBE_MAP: float = 34068
    [<Literal>] TEXTURE_CUBE_MAP: float = 34067
    [<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_X: float = 34070
    [<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_Y: float = 34072
    [<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_Z: float = 34074
    [<Literal>] TEXTURE_CUBE_MAP_POSITIVE_X: float = 34069
    [<Literal>] TEXTURE_CUBE_MAP_POSITIVE_Y: float = 34071
    [<Literal>] TEXTURE_CUBE_MAP_POSITIVE_Z: float = 34073
    [<Literal>] TEXTURE_MAG_FILTER: float = 10240
    [<Literal>] TEXTURE_MIN_FILTER: float = 10241
    [<Literal>] TEXTURE_WRAP_S: float = 10242
    [<Literal>] TEXTURE_WRAP_T: float = 10243
    [<Literal>] TRIANGLES: float = 4
    [<Literal>] TRIANGLE_FAN: float = 6
    [<Literal>] TRIANGLE_STRIP: float = 5
    [<Literal>] UNPACK_ALIGNMENT: float = 3317
    [<Literal>] UNPACK_COLORSPACE_CONVERSION_WEBGL: float = 37443
    [<Literal>] UNPACK_FLIP_Y_WEBGL: float = 37440
    [<Literal>] UNPACK_PREMULTIPLY_ALPHA_WEBGL: float = 37441
    [<Literal>] UNSIGNED_BYTE: float = 5121
    [<Literal>] UNSIGNED_INT: float = 5125
    [<Literal>] UNSIGNED_SHORT: float = 5123
    [<Literal>] UNSIGNED_SHORT_4_4_4_4: float = 32819
    [<Literal>] UNSIGNED_SHORT_5_5_5_1: float = 32820
    [<Literal>] UNSIGNED_SHORT_5_6_5: float = 33635
    [<Literal>] VALIDATE_STATUS: float = 35715
    [<Literal>] VENDOR: float = 7936
    [<Literal>] VERSION: float = 7938
    [<Literal>] VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: float = 34975
    [<Literal>] VERTEX_ATTRIB_ARRAY_ENABLED: float = 34338
    [<Literal>] VERTEX_ATTRIB_ARRAY_NORMALIZED: float = 34922
    [<Literal>] VERTEX_ATTRIB_ARRAY_POINTER: float = 34373
    [<Literal>] VERTEX_ATTRIB_ARRAY_SIZE: float = 34339
    [<Literal>] VERTEX_ATTRIB_ARRAY_STRIDE: float = 34340
    [<Literal>] VERTEX_ATTRIB_ARRAY_TYPE: float = 34341
    [<Literal>] VERTEX_SHADER: float = 35633
    [<Literal>] VIEWPORT: float = 2978
    [<Literal>] ZERO: float = 0
    abstract member ACTIVE_ATTRIBUTES: float
    abstract member ACTIVE_TEXTURE: float
    abstract member ACTIVE_UNIFORMS: float
    abstract member ALIASED_LINE_WIDTH_RANGE: float
    abstract member ALIASED_POINT_SIZE_RANGE: float
    abstract member ALPHA: float
    abstract member ALPHA_BITS: float
    abstract member ALWAYS: float
    abstract member ARRAY_BUFFER: float
    abstract member ARRAY_BUFFER_BINDING: float
    abstract member ATTACHED_SHADERS: float
    abstract member BACK: float
    abstract member BLEND: float
    abstract member BLEND_COLOR: float
    abstract member BLEND_DST_ALPHA: float
    abstract member BLEND_DST_RGB: float
    abstract member BLEND_EQUATION: float
    abstract member BLEND_EQUATION_ALPHA: float
    abstract member BLEND_EQUATION_RGB: float
    abstract member BLEND_SRC_ALPHA: float
    abstract member BLEND_SRC_RGB: float
    abstract member BLUE_BITS: float
    abstract member BOOL: float
    abstract member BOOL_VEC2: float
    abstract member BOOL_VEC3: float
    abstract member BOOL_VEC4: float
    abstract member BROWSER_DEFAULT_WEBGL: float
    abstract member BUFFER_SIZE: float
    abstract member BUFFER_USAGE: float
    abstract member BYTE: float
    abstract member CCW: float
    abstract member CLAMP_TO_EDGE: float
    abstract member COLOR_ATTACHMENT0: float
    abstract member COLOR_BUFFER_BIT: float
    abstract member COLOR_CLEAR_VALUE: float
    abstract member COLOR_WRITEMASK: float
    abstract member COMPILE_STATUS: float
    abstract member COMPRESSED_TEXTURE_FORMATS: float
    abstract member CONSTANT_ALPHA: float
    abstract member CONSTANT_COLOR: float
    abstract member CONTEXT_LOST_WEBGL: float
    abstract member CULL_FACE: float
    abstract member CULL_FACE_MODE: float
    abstract member CURRENT_PROGRAM: float
    abstract member CURRENT_VERTEX_ATTRIB: float
    abstract member CW: float
    abstract member DECR: float
    abstract member DECR_WRAP: float
    abstract member DELETE_STATUS: float
    abstract member DEPTH_ATTACHMENT: float
    abstract member DEPTH_BITS: float
    abstract member DEPTH_BUFFER_BIT: float
    abstract member DEPTH_CLEAR_VALUE: float
    abstract member DEPTH_COMPONENT: float
    abstract member DEPTH_COMPONENT16: float
    abstract member DEPTH_FUNC: float
    abstract member DEPTH_RANGE: float
    abstract member DEPTH_STENCIL: float
    abstract member DEPTH_STENCIL_ATTACHMENT: float
    abstract member DEPTH_TEST: float
    abstract member DEPTH_WRITEMASK: float
    abstract member DITHER: float
    abstract member DONT_CARE: float
    abstract member DST_ALPHA: float
    abstract member DST_COLOR: float
    abstract member DYNAMIC_DRAW: float
    abstract member ELEMENT_ARRAY_BUFFER: float
    abstract member ELEMENT_ARRAY_BUFFER_BINDING: float
    abstract member EQUAL: float
    abstract member FASTEST: float
    abstract member FLOAT: float
    abstract member FLOAT_MAT2: float
    abstract member FLOAT_MAT3: float
    abstract member FLOAT_MAT4: float
    abstract member FLOAT_VEC2: float
    abstract member FLOAT_VEC3: float
    abstract member FLOAT_VEC4: float
    abstract member FRAGMENT_SHADER: float
    abstract member FRAMEBUFFER: float
    abstract member FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: float
    abstract member FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: float
    abstract member FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: float
    abstract member FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: float
    abstract member FRAMEBUFFER_BINDING: float
    abstract member FRAMEBUFFER_COMPLETE: float
    abstract member FRAMEBUFFER_INCOMPLETE_ATTACHMENT: float
    abstract member FRAMEBUFFER_INCOMPLETE_DIMENSIONS: float
    abstract member FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: float
    abstract member FRAMEBUFFER_UNSUPPORTED: float
    abstract member FRONT: float
    abstract member FRONT_AND_BACK: float
    abstract member FRONT_FACE: float
    abstract member FUNC_ADD: float
    abstract member FUNC_REVERSE_SUBTRACT: float
    abstract member FUNC_SUBTRACT: float
    abstract member GENERATE_MIPMAP_HINT: float
    abstract member GEQUAL: float
    abstract member GREATER: float
    abstract member GREEN_BITS: float
    abstract member HIGH_FLOAT: float
    abstract member HIGH_INT: float
    abstract member IMPLEMENTATION_COLOR_READ_FORMAT: float
    abstract member IMPLEMENTATION_COLOR_READ_TYPE: float
    abstract member INCR: float
    abstract member INCR_WRAP: float
    abstract member INT: float
    abstract member INT_VEC2: float
    abstract member INT_VEC3: float
    abstract member INT_VEC4: float
    abstract member INVALID_ENUM: float
    abstract member INVALID_FRAMEBUFFER_OPERATION: float
    abstract member INVALID_OPERATION: float
    abstract member INVALID_VALUE: float
    abstract member INVERT: float
    abstract member KEEP: float
    abstract member LEQUAL: float
    abstract member LESS: float
    abstract member LINEAR: float
    abstract member LINEAR_MIPMAP_LINEAR: float
    abstract member LINEAR_MIPMAP_NEAREST: float
    abstract member LINES: float
    abstract member LINE_LOOP: float
    abstract member LINE_STRIP: float
    abstract member LINE_WIDTH: float
    abstract member LINK_STATUS: float
    abstract member LOW_FLOAT: float
    abstract member LOW_INT: float
    abstract member LUMINANCE: float
    abstract member LUMINANCE_ALPHA: float
    abstract member MAX_COMBINED_TEXTURE_IMAGE_UNITS: float
    abstract member MAX_CUBE_MAP_TEXTURE_SIZE: float
    abstract member MAX_FRAGMENT_UNIFORM_VECTORS: float
    abstract member MAX_RENDERBUFFER_SIZE: float
    abstract member MAX_TEXTURE_IMAGE_UNITS: float
    abstract member MAX_TEXTURE_SIZE: float
    abstract member MAX_VARYING_VECTORS: float
    abstract member MAX_VERTEX_ATTRIBS: float
    abstract member MAX_VERTEX_TEXTURE_IMAGE_UNITS: float
    abstract member MAX_VERTEX_UNIFORM_VECTORS: float
    abstract member MAX_VIEWPORT_DIMS: float
    abstract member MEDIUM_FLOAT: float
    abstract member MEDIUM_INT: float
    abstract member MIRRORED_REPEAT: float
    abstract member NEAREST: float
    abstract member NEAREST_MIPMAP_LINEAR: float
    abstract member NEAREST_MIPMAP_NEAREST: float
    abstract member NEVER: float
    abstract member NICEST: float
    abstract member NONE: float
    abstract member NOTEQUAL: float
    abstract member NO_ERROR: float
    abstract member ONE: float
    abstract member ONE_MINUS_CONSTANT_ALPHA: float
    abstract member ONE_MINUS_CONSTANT_COLOR: float
    abstract member ONE_MINUS_DST_ALPHA: float
    abstract member ONE_MINUS_DST_COLOR: float
    abstract member ONE_MINUS_SRC_ALPHA: float
    abstract member ONE_MINUS_SRC_COLOR: float
    abstract member OUT_OF_MEMORY: float
    abstract member PACK_ALIGNMENT: float
    abstract member POINTS: float
    abstract member POLYGON_OFFSET_FACTOR: float
    abstract member POLYGON_OFFSET_FILL: float
    abstract member POLYGON_OFFSET_UNITS: float
    abstract member RED_BITS: float
    abstract member RENDERBUFFER: float
    abstract member RENDERBUFFER_ALPHA_SIZE: float
    abstract member RENDERBUFFER_BINDING: float
    abstract member RENDERBUFFER_BLUE_SIZE: float
    abstract member RENDERBUFFER_DEPTH_SIZE: float
    abstract member RENDERBUFFER_GREEN_SIZE: float
    abstract member RENDERBUFFER_HEIGHT: float
    abstract member RENDERBUFFER_INTERNAL_FORMAT: float
    abstract member RENDERBUFFER_RED_SIZE: float
    abstract member RENDERBUFFER_STENCIL_SIZE: float
    abstract member RENDERBUFFER_WIDTH: float
    abstract member RENDERER: float
    abstract member REPEAT: float
    abstract member REPLACE: float
    abstract member RGB: float
    abstract member RGB565: float
    abstract member RGB5_A1: float
    abstract member RGBA: float
    abstract member RGBA4: float
    abstract member RGBA8: float
    abstract member SAMPLER_2D: float
    abstract member SAMPLER_CUBE: float
    abstract member SAMPLES: float
    abstract member SAMPLE_ALPHA_TO_COVERAGE: float
    abstract member SAMPLE_BUFFERS: float
    abstract member SAMPLE_COVERAGE: float
    abstract member SAMPLE_COVERAGE_INVERT: float
    abstract member SAMPLE_COVERAGE_VALUE: float
    abstract member SCISSOR_BOX: float
    abstract member SCISSOR_TEST: float
    abstract member SHADER_TYPE: float
    abstract member SHADING_LANGUAGE_VERSION: float
    abstract member SHORT: float
    abstract member SRC_ALPHA: float
    abstract member SRC_ALPHA_SATURATE: float
    abstract member SRC_COLOR: float
    abstract member STATIC_DRAW: float
    abstract member STENCIL_ATTACHMENT: float
    abstract member STENCIL_BACK_FAIL: float
    abstract member STENCIL_BACK_FUNC: float
    abstract member STENCIL_BACK_PASS_DEPTH_FAIL: float
    abstract member STENCIL_BACK_PASS_DEPTH_PASS: float
    abstract member STENCIL_BACK_REF: float
    abstract member STENCIL_BACK_VALUE_MASK: float
    abstract member STENCIL_BACK_WRITEMASK: float
    abstract member STENCIL_BITS: float
    abstract member STENCIL_BUFFER_BIT: float
    abstract member STENCIL_CLEAR_VALUE: float
    abstract member STENCIL_FAIL: float
    abstract member STENCIL_FUNC: float
    abstract member STENCIL_INDEX8: float
    abstract member STENCIL_PASS_DEPTH_FAIL: float
    abstract member STENCIL_PASS_DEPTH_PASS: float
    abstract member STENCIL_REF: float
    abstract member STENCIL_TEST: float
    abstract member STENCIL_VALUE_MASK: float
    abstract member STENCIL_WRITEMASK: float
    abstract member STREAM_DRAW: float
    abstract member SUBPIXEL_BITS: float
    abstract member TEXTURE: float
    abstract member TEXTURE0: float
    abstract member TEXTURE1: float
    abstract member TEXTURE10: float
    abstract member TEXTURE11: float
    abstract member TEXTURE12: float
    abstract member TEXTURE13: float
    abstract member TEXTURE14: float
    abstract member TEXTURE15: float
    abstract member TEXTURE16: float
    abstract member TEXTURE17: float
    abstract member TEXTURE18: float
    abstract member TEXTURE19: float
    abstract member TEXTURE2: float
    abstract member TEXTURE20: float
    abstract member TEXTURE21: float
    abstract member TEXTURE22: float
    abstract member TEXTURE23: float
    abstract member TEXTURE24: float
    abstract member TEXTURE25: float
    abstract member TEXTURE26: float
    abstract member TEXTURE27: float
    abstract member TEXTURE28: float
    abstract member TEXTURE29: float
    abstract member TEXTURE3: float
    abstract member TEXTURE30: float
    abstract member TEXTURE31: float
    abstract member TEXTURE4: float
    abstract member TEXTURE5: float
    abstract member TEXTURE6: float
    abstract member TEXTURE7: float
    abstract member TEXTURE8: float
    abstract member TEXTURE9: float
    abstract member TEXTURE_2D: float
    abstract member TEXTURE_BINDING_2D: float
    abstract member TEXTURE_BINDING_CUBE_MAP: float
    abstract member TEXTURE_CUBE_MAP: float
    abstract member TEXTURE_CUBE_MAP_NEGATIVE_X: float
    abstract member TEXTURE_CUBE_MAP_NEGATIVE_Y: float
    abstract member TEXTURE_CUBE_MAP_NEGATIVE_Z: float
    abstract member TEXTURE_CUBE_MAP_POSITIVE_X: float
    abstract member TEXTURE_CUBE_MAP_POSITIVE_Y: float
    abstract member TEXTURE_CUBE_MAP_POSITIVE_Z: float
    abstract member TEXTURE_MAG_FILTER: float
    abstract member TEXTURE_MIN_FILTER: float
    abstract member TEXTURE_WRAP_S: float
    abstract member TEXTURE_WRAP_T: float
    abstract member TRIANGLES: float
    abstract member TRIANGLE_FAN: float
    abstract member TRIANGLE_STRIP: float
    abstract member UNPACK_ALIGNMENT: float
    abstract member UNPACK_COLORSPACE_CONVERSION_WEBGL: float
    abstract member UNPACK_FLIP_Y_WEBGL: float
    abstract member UNPACK_PREMULTIPLY_ALPHA_WEBGL: float
    abstract member UNSIGNED_BYTE: float
    abstract member UNSIGNED_INT: float
    abstract member UNSIGNED_SHORT: float
    abstract member UNSIGNED_SHORT_4_4_4_4: float
    abstract member UNSIGNED_SHORT_5_5_5_1: float
    abstract member UNSIGNED_SHORT_5_6_5: float
    abstract member VALIDATE_STATUS: float
    abstract member VENDOR: float
    abstract member VERSION: float
    abstract member VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: float
    abstract member VERTEX_ATTRIB_ARRAY_ENABLED: float
    abstract member VERTEX_ATTRIB_ARRAY_NORMALIZED: float
    abstract member VERTEX_ATTRIB_ARRAY_POINTER: float
    abstract member VERTEX_ATTRIB_ARRAY_SIZE: float
    abstract member VERTEX_ATTRIB_ARRAY_STRIDE: float
    abstract member VERTEX_ATTRIB_ARRAY_TYPE: float
    abstract member VERTEX_SHADER: float
    abstract member VIEWPORT: float
    abstract member ZERO: float
    abstract member Create () : WebGLRenderingContext
AssemblyXantham.Fable.Core.TS

Functions and values

[<Literal>] ACTIVE_ATTRIBUTES: float = 35721
[<Literal>] ACTIVE_TEXTURE: float = 34016
[<Literal>] ACTIVE_UNIFORMS: float = 35718
[<Literal>] ALIASED_LINE_WIDTH_RANGE: float = 33902
[<Literal>] ALIASED_POINT_SIZE_RANGE: float = 33901
[<Literal>] ALPHA: float = 6406
[<Literal>] ALPHA_BITS: float = 3413
[<Literal>] ALWAYS: float = 519
[<Literal>] ARRAY_BUFFER: float = 34962
[<Literal>] ARRAY_BUFFER_BINDING: float = 34964
[<Literal>] ATTACHED_SHADERS: float = 35717
[<Literal>] BACK: float = 1029
[<Literal>] BLEND: float = 3042
[<Literal>] BLEND_COLOR: float = 32773
[<Literal>] BLEND_DST_ALPHA: float = 32970
[<Literal>] BLEND_DST_RGB: float = 32968
[<Literal>] BLEND_EQUATION: float = 32777
[<Literal>] BLEND_EQUATION_ALPHA: float = 34877
[<Literal>] BLEND_EQUATION_RGB: float = 32777
[<Literal>] BLEND_SRC_ALPHA: float = 32971
[<Literal>] BLEND_SRC_RGB: float = 32969
[<Literal>] BLUE_BITS: float = 3412
[<Literal>] BOOL: float = 35670
[<Literal>] BOOL_VEC2: float = 35671
[<Literal>] BOOL_VEC3: float = 35672
[<Literal>] BOOL_VEC4: float = 35673
[<Literal>] BROWSER_DEFAULT_WEBGL: float = 37444
[<Literal>] BUFFER_SIZE: float = 34660
[<Literal>] BUFFER_USAGE: float = 34661
[<Literal>] BYTE: float = 5120
[<Literal>] CCW: float = 2305
[<Literal>] CLAMP_TO_EDGE: float = 33071
[<Literal>] COLOR_ATTACHMENT0: float = 36064
[<Literal>] COLOR_BUFFER_BIT: float = 16384
[<Literal>] COLOR_CLEAR_VALUE: float = 3106
[<Literal>] COLOR_WRITEMASK: float = 3107
[<Literal>] COMPILE_STATUS: float = 35713
[<Literal>] COMPRESSED_TEXTURE_FORMATS: float = 34467
[<Literal>] CONSTANT_ALPHA: float = 32771
[<Literal>] CONSTANT_COLOR: float = 32769
[<Literal>] CONTEXT_LOST_WEBGL: float = 37442
[<Literal>] CULL_FACE: float = 2884
[<Literal>] CULL_FACE_MODE: float = 2885
[<Literal>] CURRENT_PROGRAM: float = 35725
[<Literal>] CURRENT_VERTEX_ATTRIB: float = 34342
[<Literal>] CW: float = 2304
[<Literal>] DECR: float = 7683
[<Literal>] DECR_WRAP: float = 34056
[<Literal>] DELETE_STATUS: float = 35712
[<Literal>] DEPTH_ATTACHMENT: float = 36096
[<Literal>] DEPTH_BITS: float = 3414
[<Literal>] DEPTH_BUFFER_BIT: float = 256
[<Literal>] DEPTH_CLEAR_VALUE: float = 2931
[<Literal>] DEPTH_COMPONENT: float = 6402
[<Literal>] DEPTH_COMPONENT16: float = 33189
[<Literal>] DEPTH_FUNC: float = 2932
[<Literal>] DEPTH_RANGE: float = 2928
[<Literal>] DEPTH_STENCIL: float = 34041
[<Literal>] DEPTH_STENCIL_ATTACHMENT: float = 33306
[<Literal>] DEPTH_TEST: float = 2929
[<Literal>] DEPTH_WRITEMASK: float = 2930
[<Literal>] DITHER: float = 3024
[<Literal>] DONT_CARE: float = 4352
[<Literal>] DST_ALPHA: float = 772
[<Literal>] DST_COLOR: float = 774
[<Literal>] DYNAMIC_DRAW: float = 35048
[<Literal>] ELEMENT_ARRAY_BUFFER: float = 34963
[<Literal>] ELEMENT_ARRAY_BUFFER_BINDING: float = 34965
[<Literal>] EQUAL: float = 514
[<Literal>] FASTEST: float = 4353
[<Literal>] FLOAT: float = 5126
[<Literal>] FLOAT_MAT2: float = 35674
[<Literal>] FLOAT_MAT3: float = 35675
[<Literal>] FLOAT_MAT4: float = 35676
[<Literal>] FLOAT_VEC2: float = 35664
[<Literal>] FLOAT_VEC3: float = 35665
[<Literal>] FLOAT_VEC4: float = 35666
[<Literal>] FRAGMENT_SHADER: float = 35632
[<Literal>] FRAMEBUFFER: float = 36160
[<Literal>] FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: float = 36049
[<Literal>] FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: float = 36048
[<Literal>] FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: float = 36051
[<Literal>] FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: float = 36050
[<Literal>] FRAMEBUFFER_BINDING: float = 36006
[<Literal>] FRAMEBUFFER_COMPLETE: float = 36053
[<Literal>] FRAMEBUFFER_INCOMPLETE_ATTACHMENT: float = 36054
[<Literal>] FRAMEBUFFER_INCOMPLETE_DIMENSIONS: float = 36057
[<Literal>] FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: float = 36055
[<Literal>] FRAMEBUFFER_UNSUPPORTED: float = 36061
[<Literal>] FRONT: float = 1028
[<Literal>] FRONT_AND_BACK: float = 1032
[<Literal>] FRONT_FACE: float = 2886
[<Literal>] FUNC_ADD: float = 32774
[<Literal>] FUNC_REVERSE_SUBTRACT: float = 32779
[<Literal>] FUNC_SUBTRACT: float = 32778
[<Literal>] GENERATE_MIPMAP_HINT: float = 33170
[<Literal>] GEQUAL: float = 518
[<Literal>] GREATER: float = 516
[<Literal>] GREEN_BITS: float = 3411
[<Literal>] HIGH_FLOAT: float = 36338
[<Literal>] HIGH_INT: float = 36341
[<Literal>] IMPLEMENTATION_COLOR_READ_FORMAT: float = 35739
[<Literal>] IMPLEMENTATION_COLOR_READ_TYPE: float = 35738
[<Literal>] INCR: float = 7682
[<Literal>] INCR_WRAP: float = 34055
[<Literal>] INT: float = 5124
[<Literal>] INT_VEC2: float = 35667
[<Literal>] INT_VEC3: float = 35668
[<Literal>] INT_VEC4: float = 35669
[<Literal>] INVALID_ENUM: float = 1280
[<Literal>] INVALID_FRAMEBUFFER_OPERATION: float = 1286
[<Literal>] INVALID_OPERATION: float = 1282
[<Literal>] INVALID_VALUE: float = 1281
[<Literal>] INVERT: float = 5386
[<Literal>] KEEP: float = 7680
[<Literal>] LEQUAL: float = 515
[<Literal>] LESS: float = 513
[<Literal>] LINEAR: float = 9729
[<Literal>] LINEAR_MIPMAP_LINEAR: float = 9987
[<Literal>] LINEAR_MIPMAP_NEAREST: float = 9985
[<Literal>] LINES: float = 1
[<Literal>] LINE_LOOP: float = 2
[<Literal>] LINE_STRIP: float = 3
[<Literal>] LINE_WIDTH: float = 2849
[<Literal>] LINK_STATUS: float = 35714
[<Literal>] LOW_FLOAT: float = 36336
[<Literal>] LOW_INT: float = 36339
[<Literal>] LUMINANCE: float = 6409
[<Literal>] LUMINANCE_ALPHA: float = 6410
[<Literal>] MAX_COMBINED_TEXTURE_IMAGE_UNITS: float = 35661
[<Literal>] MAX_CUBE_MAP_TEXTURE_SIZE: float = 34076
[<Literal>] MAX_FRAGMENT_UNIFORM_VECTORS: float = 36349
[<Literal>] MAX_RENDERBUFFER_SIZE: float = 34024
[<Literal>] MAX_TEXTURE_IMAGE_UNITS: float = 34930
[<Literal>] MAX_TEXTURE_SIZE: float = 3379
[<Literal>] MAX_VARYING_VECTORS: float = 36348
[<Literal>] MAX_VERTEX_ATTRIBS: float = 34921
[<Literal>] MAX_VERTEX_TEXTURE_IMAGE_UNITS: float = 35660
[<Literal>] MAX_VERTEX_UNIFORM_VECTORS: float = 36347
[<Literal>] MAX_VIEWPORT_DIMS: float = 3386
[<Literal>] MEDIUM_FLOAT: float = 36337
[<Literal>] MEDIUM_INT: float = 36340
[<Literal>] MIRRORED_REPEAT: float = 33648
[<Literal>] NEAREST: float = 9728
[<Literal>] NEAREST_MIPMAP_LINEAR: float = 9986
[<Literal>] NEAREST_MIPMAP_NEAREST: float = 9984
[<Literal>] NEVER: float = 512
[<Literal>] NICEST: float = 4354
[<Literal>] NONE: float = 0
[<Literal>] NOTEQUAL: float = 517
[<Literal>] NO_ERROR: float = 0
[<Literal>] ONE: float = 1
[<Literal>] ONE_MINUS_CONSTANT_ALPHA: float = 32772
[<Literal>] ONE_MINUS_CONSTANT_COLOR: float = 32770
[<Literal>] ONE_MINUS_DST_ALPHA: float = 773
[<Literal>] ONE_MINUS_DST_COLOR: float = 775
[<Literal>] ONE_MINUS_SRC_ALPHA: float = 771
[<Literal>] ONE_MINUS_SRC_COLOR: float = 769
[<Literal>] OUT_OF_MEMORY: float = 1285
[<Literal>] PACK_ALIGNMENT: float = 3333
[<Literal>] POINTS: float = 0
[<Literal>] POLYGON_OFFSET_FACTOR: float = 32824
[<Literal>] POLYGON_OFFSET_FILL: float = 32823
[<Literal>] POLYGON_OFFSET_UNITS: float = 10752
[<Literal>] RED_BITS: float = 3410
[<Literal>] RENDERBUFFER: float = 36161
[<Literal>] RENDERBUFFER_ALPHA_SIZE: float = 36179
[<Literal>] RENDERBUFFER_BINDING: float = 36007
[<Literal>] RENDERBUFFER_BLUE_SIZE: float = 36178
[<Literal>] RENDERBUFFER_DEPTH_SIZE: float = 36180
[<Literal>] RENDERBUFFER_GREEN_SIZE: float = 36177
[<Literal>] RENDERBUFFER_HEIGHT: float = 36163
[<Literal>] RENDERBUFFER_INTERNAL_FORMAT: float = 36164
[<Literal>] RENDERBUFFER_RED_SIZE: float = 36176
[<Literal>] RENDERBUFFER_STENCIL_SIZE: float = 36181
[<Literal>] RENDERBUFFER_WIDTH: float = 36162
[<Literal>] RENDERER: float = 7937
[<Literal>] REPEAT: float = 10497
[<Literal>] REPLACE: float = 7681
[<Literal>] RGB: float = 6407
[<Literal>] RGB565: float = 36194
[<Literal>] RGB5_A1: float = 32855
[<Literal>] RGBA: float = 6408
[<Literal>] RGBA4: float = 32854
[<Literal>] RGBA8: float = 32856
[<Literal>] SAMPLER_2D: float = 35678
[<Literal>] SAMPLER_CUBE: float = 35680
[<Literal>] SAMPLES: float = 32937
[<Literal>] SAMPLE_ALPHA_TO_COVERAGE: float = 32926
[<Literal>] SAMPLE_BUFFERS: float = 32936
[<Literal>] SAMPLE_COVERAGE: float = 32928
[<Literal>] SAMPLE_COVERAGE_INVERT: float = 32939
[<Literal>] SAMPLE_COVERAGE_VALUE: float = 32938
[<Literal>] SCISSOR_BOX: float = 3088
[<Literal>] SCISSOR_TEST: float = 3089
[<Literal>] SHADER_TYPE: float = 35663
[<Literal>] SHADING_LANGUAGE_VERSION: float = 35724
[<Literal>] SHORT: float = 5122
[<Literal>] SRC_ALPHA: float = 770
[<Literal>] SRC_ALPHA_SATURATE: float = 776
[<Literal>] SRC_COLOR: float = 768
[<Literal>] STATIC_DRAW: float = 35044
[<Literal>] STENCIL_ATTACHMENT: float = 36128
[<Literal>] STENCIL_BACK_FAIL: float = 34817
[<Literal>] STENCIL_BACK_FUNC: float = 34816
[<Literal>] STENCIL_BACK_PASS_DEPTH_FAIL: float = 34818
[<Literal>] STENCIL_BACK_PASS_DEPTH_PASS: float = 34819
[<Literal>] STENCIL_BACK_REF: float = 36003
[<Literal>] STENCIL_BACK_VALUE_MASK: float = 36004
[<Literal>] STENCIL_BACK_WRITEMASK: float = 36005
[<Literal>] STENCIL_BITS: float = 3415
[<Literal>] STENCIL_BUFFER_BIT: float = 1024
[<Literal>] STENCIL_CLEAR_VALUE: float = 2961
[<Literal>] STENCIL_FAIL: float = 2964
[<Literal>] STENCIL_FUNC: float = 2962
[<Literal>] STENCIL_INDEX8: float = 36168
[<Literal>] STENCIL_PASS_DEPTH_FAIL: float = 2965
[<Literal>] STENCIL_PASS_DEPTH_PASS: float = 2966
[<Literal>] STENCIL_REF: float = 2967
[<Literal>] STENCIL_TEST: float = 2960
[<Literal>] STENCIL_VALUE_MASK: float = 2963
[<Literal>] STENCIL_WRITEMASK: float = 2968
[<Literal>] STREAM_DRAW: float = 35040
[<Literal>] SUBPIXEL_BITS: float = 3408
[<Literal>] TEXTURE: float = 5890
[<Literal>] TEXTURE0: float = 33984
[<Literal>] TEXTURE1: float = 33985
[<Literal>] TEXTURE10: float = 33994
[<Literal>] TEXTURE11: float = 33995
[<Literal>] TEXTURE12: float = 33996
[<Literal>] TEXTURE13: float = 33997
[<Literal>] TEXTURE14: float = 33998
[<Literal>] TEXTURE15: float = 33999
[<Literal>] TEXTURE16: float = 34000
[<Literal>] TEXTURE17: float = 34001
[<Literal>] TEXTURE18: float = 34002
[<Literal>] TEXTURE19: float = 34003
[<Literal>] TEXTURE2: float = 33986
[<Literal>] TEXTURE20: float = 34004
[<Literal>] TEXTURE21: float = 34005
[<Literal>] TEXTURE22: float = 34006
[<Literal>] TEXTURE23: float = 34007
[<Literal>] TEXTURE24: float = 34008
[<Literal>] TEXTURE25: float = 34009
[<Literal>] TEXTURE26: float = 34010
[<Literal>] TEXTURE27: float = 34011
[<Literal>] TEXTURE28: float = 34012
[<Literal>] TEXTURE29: float = 34013
[<Literal>] TEXTURE3: float = 33987
[<Literal>] TEXTURE30: float = 34014
[<Literal>] TEXTURE31: float = 34015
[<Literal>] TEXTURE4: float = 33988
[<Literal>] TEXTURE5: float = 33989
[<Literal>] TEXTURE6: float = 33990
[<Literal>] TEXTURE7: float = 33991
[<Literal>] TEXTURE8: float = 33992
[<Literal>] TEXTURE9: float = 33993
[<Literal>] TEXTURE_2D: float = 3553
[<Literal>] TEXTURE_BINDING_2D: float = 32873
[<Literal>] TEXTURE_BINDING_CUBE_MAP: float = 34068
[<Literal>] TEXTURE_CUBE_MAP: float = 34067
[<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_X: float = 34070
[<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_Y: float = 34072
[<Literal>] TEXTURE_CUBE_MAP_NEGATIVE_Z: float = 34074
[<Literal>] TEXTURE_CUBE_MAP_POSITIVE_X: float = 34069
[<Literal>] TEXTURE_CUBE_MAP_POSITIVE_Y: float = 34071
[<Literal>] TEXTURE_CUBE_MAP_POSITIVE_Z: float = 34073
[<Literal>] TEXTURE_MAG_FILTER: float = 10240
[<Literal>] TEXTURE_MIN_FILTER: float = 10241
[<Literal>] TEXTURE_WRAP_S: float = 10242
[<Literal>] TEXTURE_WRAP_T: float = 10243
[<Literal>] TRIANGLES: float = 4
[<Literal>] TRIANGLE_FAN: float = 6
[<Literal>] TRIANGLE_STRIP: float = 5
[<Literal>] UNPACK_ALIGNMENT: float = 3317
[<Literal>] UNPACK_COLORSPACE_CONVERSION_WEBGL: float = 37443
[<Literal>] UNPACK_FLIP_Y_WEBGL: float = 37440
[<Literal>] UNPACK_PREMULTIPLY_ALPHA_WEBGL: float = 37441
[<Literal>] UNSIGNED_BYTE: float = 5121
[<Literal>] UNSIGNED_INT: float = 5125
[<Literal>] UNSIGNED_SHORT: float = 5123
[<Literal>] UNSIGNED_SHORT_4_4_4_4: float = 32819
[<Literal>] UNSIGNED_SHORT_5_5_5_1: float = 32820
[<Literal>] UNSIGNED_SHORT_5_6_5: float = 33635
[<Literal>] VALIDATE_STATUS: float = 35715
[<Literal>] VENDOR: float = 7936
[<Literal>] VERSION: float = 7938
[<Literal>] VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: float = 34975
[<Literal>] VERTEX_ATTRIB_ARRAY_ENABLED: float = 34338
[<Literal>] VERTEX_ATTRIB_ARRAY_NORMALIZED: float = 34922
[<Literal>] VERTEX_ATTRIB_ARRAY_POINTER: float = 34373
[<Literal>] VERTEX_ATTRIB_ARRAY_SIZE: float = 34339
[<Literal>] VERTEX_ATTRIB_ARRAY_STRIDE: float = 34340
[<Literal>] VERTEX_ATTRIB_ARRAY_TYPE: float = 34341
[<Literal>] VERTEX_SHADER: float = 35633
[<Literal>] VIEWPORT: float = 2978
[<Literal>] ZERO: float = 0

Properties

abstract member ACTIVE_ATTRIBUTES: float
abstract member ACTIVE_TEXTURE: float
abstract member ACTIVE_UNIFORMS: float
abstract member ALIASED_LINE_WIDTH_RANGE: float
abstract member ALIASED_POINT_SIZE_RANGE: float
abstract member ALPHA: float
abstract member ALPHA_BITS: float
abstract member ALWAYS: float
abstract member ARRAY_BUFFER: float
abstract member ARRAY_BUFFER_BINDING: float
abstract member ATTACHED_SHADERS: float
abstract member BACK: float
abstract member BLEND: float
abstract member BLEND_COLOR: float
abstract member BLEND_DST_ALPHA: float
abstract member BLEND_DST_RGB: float
abstract member BLEND_EQUATION: float
abstract member BLEND_EQUATION_ALPHA: float
abstract member BLEND_EQUATION_RGB: float
abstract member BLEND_SRC_ALPHA: float
abstract member BLEND_SRC_RGB: float
abstract member BLUE_BITS: float
abstract member BOOL: float
abstract member BOOL_VEC2: float
abstract member BOOL_VEC3: float
abstract member BOOL_VEC4: float
abstract member BROWSER_DEFAULT_WEBGL: float
abstract member BUFFER_SIZE: float
abstract member BUFFER_USAGE: float
abstract member BYTE: float
abstract member CCW: float
abstract member CLAMP_TO_EDGE: float
abstract member COLOR_ATTACHMENT0: float
abstract member COLOR_BUFFER_BIT: float
abstract member COLOR_CLEAR_VALUE: float
abstract member COLOR_WRITEMASK: float
abstract member COMPILE_STATUS: float
abstract member COMPRESSED_TEXTURE_FORMATS: float
abstract member CONSTANT_ALPHA: float
abstract member CONSTANT_COLOR: float
abstract member CONTEXT_LOST_WEBGL: float
abstract member CULL_FACE: float
abstract member CULL_FACE_MODE: float
abstract member CURRENT_PROGRAM: float
abstract member CURRENT_VERTEX_ATTRIB: float
abstract member CW: float
abstract member DECR: float
abstract member DECR_WRAP: float
abstract member DELETE_STATUS: float
abstract member DEPTH_ATTACHMENT: float
abstract member DEPTH_BITS: float
abstract member DEPTH_BUFFER_BIT: float
abstract member DEPTH_CLEAR_VALUE: float
abstract member DEPTH_COMPONENT: float
abstract member DEPTH_COMPONENT16: float
abstract member DEPTH_FUNC: float
abstract member DEPTH_RANGE: float
abstract member DEPTH_STENCIL: float
abstract member DEPTH_STENCIL_ATTACHMENT: float
abstract member DEPTH_TEST: float
abstract member DEPTH_WRITEMASK: float
abstract member DITHER: float
abstract member DONT_CARE: float
abstract member DST_ALPHA: float
abstract member DST_COLOR: float
abstract member DYNAMIC_DRAW: float
abstract member ELEMENT_ARRAY_BUFFER: float
abstract member ELEMENT_ARRAY_BUFFER_BINDING: float
abstract member EQUAL: float
abstract member FASTEST: float
abstract member FLOAT: float
abstract member FLOAT_MAT2: float
abstract member FLOAT_MAT3: float
abstract member FLOAT_MAT4: float
abstract member FLOAT_VEC2: float
abstract member FLOAT_VEC3: float
abstract member FLOAT_VEC4: float
abstract member FRAGMENT_SHADER: float
abstract member FRAMEBUFFER: float
abstract member FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: float
abstract member FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: float
abstract member FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: float
abstract member FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: float
abstract member FRAMEBUFFER_BINDING: float
abstract member FRAMEBUFFER_COMPLETE: float
abstract member FRAMEBUFFER_INCOMPLETE_ATTACHMENT: float
abstract member FRAMEBUFFER_INCOMPLETE_DIMENSIONS: float
abstract member FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: float
abstract member FRAMEBUFFER_UNSUPPORTED: float
abstract member FRONT: float
abstract member FRONT_AND_BACK: float
abstract member FRONT_FACE: float
abstract member FUNC_ADD: float
abstract member FUNC_REVERSE_SUBTRACT: float
abstract member FUNC_SUBTRACT: float
abstract member GENERATE_MIPMAP_HINT: float
abstract member GEQUAL: float
abstract member GREATER: float
abstract member GREEN_BITS: float
abstract member HIGH_FLOAT: float
abstract member HIGH_INT: float
abstract member IMPLEMENTATION_COLOR_READ_FORMAT: float
abstract member IMPLEMENTATION_COLOR_READ_TYPE: float
abstract member INCR: float
abstract member INCR_WRAP: float
abstract member INT: float
abstract member INT_VEC2: float
abstract member INT_VEC3: float
abstract member INT_VEC4: float
abstract member INVALID_ENUM: float
abstract member INVALID_FRAMEBUFFER_OPERATION: float
abstract member INVALID_OPERATION: float
abstract member INVALID_VALUE: float
abstract member INVERT: float
abstract member KEEP: float
abstract member LEQUAL: float
abstract member LESS: float
abstract member LINEAR: float
abstract member LINEAR_MIPMAP_LINEAR: float
abstract member LINEAR_MIPMAP_NEAREST: float
abstract member LINES: float
abstract member LINE_LOOP: float
abstract member LINE_STRIP: float
abstract member LINE_WIDTH: float
abstract member LINK_STATUS: float
abstract member LOW_FLOAT: float
abstract member LOW_INT: float
abstract member LUMINANCE: float
abstract member LUMINANCE_ALPHA: float
abstract member MAX_COMBINED_TEXTURE_IMAGE_UNITS: float
abstract member MAX_CUBE_MAP_TEXTURE_SIZE: float
abstract member MAX_FRAGMENT_UNIFORM_VECTORS: float
abstract member MAX_RENDERBUFFER_SIZE: float
abstract member MAX_TEXTURE_IMAGE_UNITS: float
abstract member MAX_TEXTURE_SIZE: float
abstract member MAX_VARYING_VECTORS: float
abstract member MAX_VERTEX_ATTRIBS: float
abstract member MAX_VERTEX_TEXTURE_IMAGE_UNITS: float
abstract member MAX_VERTEX_UNIFORM_VECTORS: float
abstract member MAX_VIEWPORT_DIMS: float
abstract member MEDIUM_FLOAT: float
abstract member MEDIUM_INT: float
abstract member MIRRORED_REPEAT: float
abstract member NEAREST: float
abstract member NEAREST_MIPMAP_LINEAR: float
abstract member NEAREST_MIPMAP_NEAREST: float
abstract member NEVER: float
abstract member NICEST: float
abstract member NONE: float
abstract member NOTEQUAL: float
abstract member NO_ERROR: float
abstract member ONE: float
abstract member ONE_MINUS_CONSTANT_ALPHA: float
abstract member ONE_MINUS_CONSTANT_COLOR: float
abstract member ONE_MINUS_DST_ALPHA: float
abstract member ONE_MINUS_DST_COLOR: float
abstract member ONE_MINUS_SRC_ALPHA: float
abstract member ONE_MINUS_SRC_COLOR: float
abstract member OUT_OF_MEMORY: float
abstract member PACK_ALIGNMENT: float
abstract member POINTS: float
abstract member POLYGON_OFFSET_FACTOR: float
abstract member POLYGON_OFFSET_FILL: float
abstract member POLYGON_OFFSET_UNITS: float
abstract member RED_BITS: float
abstract member RENDERBUFFER: float
abstract member RENDERBUFFER_ALPHA_SIZE: float
abstract member RENDERBUFFER_BINDING: float
abstract member RENDERBUFFER_BLUE_SIZE: float
abstract member RENDERBUFFER_DEPTH_SIZE: float
abstract member RENDERBUFFER_GREEN_SIZE: float
abstract member RENDERBUFFER_HEIGHT: float
abstract member RENDERBUFFER_INTERNAL_FORMAT: float
abstract member RENDERBUFFER_RED_SIZE: float
abstract member RENDERBUFFER_STENCIL_SIZE: float
abstract member RENDERBUFFER_WIDTH: float
abstract member RENDERER: float
abstract member REPEAT: float
abstract member REPLACE: float
abstract member RGB: float
abstract member RGB565: float
abstract member RGB5_A1: float
abstract member RGBA: float
abstract member RGBA4: float
abstract member RGBA8: float
abstract member SAMPLER_2D: float
abstract member SAMPLER_CUBE: float
abstract member SAMPLES: float
abstract member SAMPLE_ALPHA_TO_COVERAGE: float
abstract member SAMPLE_BUFFERS: float
abstract member SAMPLE_COVERAGE: float
abstract member SAMPLE_COVERAGE_INVERT: float
abstract member SAMPLE_COVERAGE_VALUE: float
abstract member SCISSOR_BOX: float
abstract member SCISSOR_TEST: float
abstract member SHADER_TYPE: float
abstract member SHADING_LANGUAGE_VERSION: float
abstract member SHORT: float
abstract member SRC_ALPHA: float
abstract member SRC_ALPHA_SATURATE: float
abstract member SRC_COLOR: float
abstract member STATIC_DRAW: float
abstract member STENCIL_ATTACHMENT: float
abstract member STENCIL_BACK_FAIL: float
abstract member STENCIL_BACK_FUNC: float
abstract member STENCIL_BACK_PASS_DEPTH_FAIL: float
abstract member STENCIL_BACK_PASS_DEPTH_PASS: float
abstract member STENCIL_BACK_REF: float
abstract member STENCIL_BACK_VALUE_MASK: float
abstract member STENCIL_BACK_WRITEMASK: float
abstract member STENCIL_BITS: float
abstract member STENCIL_BUFFER_BIT: float
abstract member STENCIL_CLEAR_VALUE: float
abstract member STENCIL_FAIL: float
abstract member STENCIL_FUNC: float
abstract member STENCIL_INDEX8: float
abstract member STENCIL_PASS_DEPTH_FAIL: float
abstract member STENCIL_PASS_DEPTH_PASS: float
abstract member STENCIL_REF: float
abstract member STENCIL_TEST: float
abstract member STENCIL_VALUE_MASK: float
abstract member STENCIL_WRITEMASK: float
abstract member STREAM_DRAW: float
abstract member SUBPIXEL_BITS: float
abstract member TEXTURE: float
abstract member TEXTURE0: float
abstract member TEXTURE1: float
abstract member TEXTURE10: float
abstract member TEXTURE11: float
abstract member TEXTURE12: float
abstract member TEXTURE13: float
abstract member TEXTURE14: float
abstract member TEXTURE15: float
abstract member TEXTURE16: float
abstract member TEXTURE17: float
abstract member TEXTURE18: float
abstract member TEXTURE19: float
abstract member TEXTURE2: float
abstract member TEXTURE20: float
abstract member TEXTURE21: float
abstract member TEXTURE22: float
abstract member TEXTURE23: float
abstract member TEXTURE24: float
abstract member TEXTURE25: float
abstract member TEXTURE26: float
abstract member TEXTURE27: float
abstract member TEXTURE28: float
abstract member TEXTURE29: float
abstract member TEXTURE3: float
abstract member TEXTURE30: float
abstract member TEXTURE31: float
abstract member TEXTURE4: float
abstract member TEXTURE5: float
abstract member TEXTURE6: float
abstract member TEXTURE7: float
abstract member TEXTURE8: float
abstract member TEXTURE9: float
abstract member TEXTURE_2D: float
abstract member TEXTURE_BINDING_2D: float
abstract member TEXTURE_BINDING_CUBE_MAP: float
abstract member TEXTURE_CUBE_MAP: float
abstract member TEXTURE_CUBE_MAP_NEGATIVE_X: float
abstract member TEXTURE_CUBE_MAP_NEGATIVE_Y: float
abstract member TEXTURE_CUBE_MAP_NEGATIVE_Z: float
abstract member TEXTURE_CUBE_MAP_POSITIVE_X: float
abstract member TEXTURE_CUBE_MAP_POSITIVE_Y: float
abstract member TEXTURE_CUBE_MAP_POSITIVE_Z: float
abstract member TEXTURE_MAG_FILTER: float
abstract member TEXTURE_MIN_FILTER: float
abstract member TEXTURE_WRAP_S: float
abstract member TEXTURE_WRAP_T: float
abstract member TRIANGLES: float
abstract member TRIANGLE_FAN: float
abstract member TRIANGLE_STRIP: float
abstract member UNPACK_ALIGNMENT: float
abstract member UNPACK_COLORSPACE_CONVERSION_WEBGL: float
abstract member UNPACK_FLIP_Y_WEBGL: float
abstract member UNPACK_PREMULTIPLY_ALPHA_WEBGL: float
abstract member UNSIGNED_BYTE: float
abstract member UNSIGNED_INT: float
abstract member UNSIGNED_SHORT: float
abstract member UNSIGNED_SHORT_4_4_4_4: float
abstract member UNSIGNED_SHORT_5_5_5_1: float
abstract member UNSIGNED_SHORT_5_6_5: float
abstract member VALIDATE_STATUS: float
abstract member VENDOR: float
abstract member VERSION: float
abstract member VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: float
abstract member VERTEX_ATTRIB_ARRAY_ENABLED: float
abstract member VERTEX_ATTRIB_ARRAY_NORMALIZED: float
abstract member VERTEX_ATTRIB_ARRAY_POINTER: float
abstract member VERTEX_ATTRIB_ARRAY_SIZE: float
abstract member VERTEX_ATTRIB_ARRAY_STRIDE: float
abstract member VERTEX_ATTRIB_ARRAY_TYPE: float
abstract member VERTEX_SHADER: float
abstract member VIEWPORT: float
abstract member ZERO: float

Methods

abstract member Create () : WebGLRenderingContext