WindowEventHandlersEventMap
[<Interface>]
type WindowEventHandlersEventMap =
abstract member afterprint: Event with get, set
abstract member beforeprint: Event with get, set
abstract member beforeunload: BeforeUnloadEvent with get, set
abstract member gamepadconnected: GamepadEvent with get, set
abstract member gamepaddisconnected: GamepadEvent with get, set
abstract member hashchange: HashChangeEvent with get, set
abstract member languagechange: Event with get, set
abstract member message: MessageEvent<obj> with get, set
abstract member messageerror: MessageEvent<obj> with get, set
abstract member offline: Event with get, set
abstract member online: Event with get, set
abstract member pagehide: PageTransitionEvent with get, set
abstract member pagereveal: PageRevealEvent with get, set
abstract member pageshow: PageTransitionEvent with get, set
abstract member pageswap: PageSwapEvent with get, set
abstract member popstate: PopStateEvent with get, set
abstract member rejectionhandled: PromiseRejectionEvent with get, set
abstract member storage: StorageEvent with get, set
abstract member unhandledrejection: PromiseRejectionEvent with get, set
abstract member unload: Event with get, set
static member Create (afterprint: Event, beforeprint: Event, beforeunload: BeforeUnloadEvent, gamepadconnected: GamepadEvent, gamepaddisconnected: GamepadEvent, hashchange: HashChangeEvent, languagechange: Event, message: MessageEvent<obj>, messageerror: MessageEvent<obj>, offline: Event, online: Event, pagehide: PageTransitionEvent, pagereveal: PageRevealEvent, pageshow: PageTransitionEvent, pageswap: PageSwapEvent, popstate: PopStateEvent, rejectionhandled: PromiseRejectionEvent, storage: StorageEvent, unhandledrejection: PromiseRejectionEvent, unload: Event) : WindowEventHandlersEventMap
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| Assembly | Xantham.Fable.Core.TS |
| Attributes | [<Interface>] |
Properties
abstract member afterprint: Event with get, set
abstract member beforeprint: Event with get, set
abstract member beforeunload: BeforeUnloadEvent with get, set
abstract member gamepadconnected: GamepadEvent with get, set
abstract member gamepaddisconnected: GamepadEvent with get, set
abstract member hashchange: HashChangeEvent with get, set
abstract member languagechange: Event with get, set
abstract member message: MessageEvent<obj> with get, set
abstract member messageerror: MessageEvent<obj> with get, set
abstract member offline: Event with get, set
abstract member online: Event with get, set
abstract member pagehide: PageTransitionEvent with get, set
abstract member pageshow: PageTransitionEvent with get, set
abstract member pageswap: PageSwapEvent with get, set
abstract member popstate: PopStateEvent with get, set
abstract member rejectionhandled: PromiseRejectionEvent with get, set
abstract member storage: StorageEvent with get, set
abstract member unhandledrejection: PromiseRejectionEvent with get, set
abstract member unload: Event with get, set
Methods
static member Create (afterprint: Event, beforeprint: Event, beforeunload: BeforeUnloadEvent, gamepadconnected: GamepadEvent, gamepaddisconnected: GamepadEvent, hashchange: HashChangeEvent, languagechange: Event, message: MessageEvent<obj>, messageerror: MessageEvent<obj>, offline: Event, online: Event, pagehide: PageTransitionEvent, pagereveal: PageRevealEvent, pageshow: PageTransitionEvent, pageswap: PageSwapEvent, popstate: PopStateEvent, rejectionhandled: PromiseRejectionEvent, storage: StorageEvent, unhandledrejection: PromiseRejectionEvent, unload: Event) : WindowEventHandlersEventMap