BufferConstructor
[<Interface>]
type BufferConstructor =
abstract member poolSize: float with get, set
abstract member Create<'TArrayBuffer> (arrayBuffer: 'TArrayBuffer) : Buffer<'TArrayBuffer>
abstract member Create (array: ArrayLike<float>) : Buffer<ArrayBuffer>
abstract member Create (size: float) : Buffer<ArrayBuffer>
abstract member Create (str: string, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>
abstract member ``of`` (items: float array) : Buffer<ArrayBuffer>
abstract member alloc (size: float, ?fill: U3<string,float,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>
abstract member allocUnsafe (size: float) : Buffer<ArrayBuffer>
abstract member allocUnsafeSlow (size: float) : Buffer<ArrayBuffer>
abstract member byteLength (string: U15<string,ArrayBuffer,BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,SharedArrayBuffer,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : float
abstract member compare (buf1: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>, buf2: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : Direction
abstract member concat (list: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>> array, ?totalLength: float) : Buffer<ArrayBuffer>
abstract member copyBytesFrom (view: U11<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?offset: float, ?length: float) : Buffer<ArrayBuffer>
abstract member from (arrayOrString: U4<string,ArrayLike<float>,ArrayOrString,String2>) : Buffer<ArrayBuffer>
abstract member from (string: U3<string,String,String2>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>
abstract member from<'TArrayBuffer> (arrayBuffer: 'TArrayBuffer, ?byteOffset: float, ?length: float) : Buffer<obj>
abstract member from (array: U2<ArrayLike<float>,Array>) : Buffer<ArrayBuffer>
abstract member isBuffer (obj: obj) : bool
abstract member isEncoding (encoding: string) : bool| Assembly | Xantham.Fable.Node |
Raw data is stored in instances of the Buffer class. A Buffer is similar to an array of integers but corresponds to a raw memory allocation outside the V8 heap. A Buffer cannot be resized. Valid string encodings: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'base64url'|'binary'(deprecated)|'hex'
Declared inside
From |
Properties
abstract member poolSize: float with get, set
abstract member poolSize: float with get, setThis is the size (in bytes) of pre-allocated internal Buffer instances used for pooling. This value may be modified.
@since v0.11.3
Methods
abstract member Create<'TArrayBuffer> (arrayBuffer: 'TArrayBuffer) : Buffer<'TArrayBuffer>abstract member Create (array: ArrayLike<float>) : Buffer<ArrayBuffer>abstract member Create (size: float) : Buffer<ArrayBuffer>abstract member Create (str: string, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>abstract member ``of`` (items: float array) : Buffer<ArrayBuffer>
abstract member ``of`` (items: float array) : Buffer<ArrayBuffer>Creates a new Buffer using the passed
| Parameter | |
|---|---|
values | to create a new Buffer |
abstract member alloc (size: float, ?fill: U3<string,float,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>
abstract member alloc (size: float, ?fill: U3<string,float,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>Allocates a new Buffer of size bytes. If fill is undefined, theBuffer will be zero-filled.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00>
If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.
If fill is specified, the allocated Buffer will be initialized by calling buf.fill(fill).
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5, 'a');
console.log(buf);
// Prints: <Buffer 61 61 61 61 61>
If both fill and encoding are specified, the allocated Buffer will be initialized by calling buf.fill(fill, encoding).
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
// Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
Calling Buffer.alloc() can be measurably slower than the alternative Buffer.allocUnsafe() but ensures that the newly created Buffer instance contents will never contain sensitive data from previous allocations, including data that might not have been allocated for Buffers.
A TypeError will be thrown if size is not a number.
@since v5.10.0
| Parameter | |
|---|---|
size | The desired length of the new Buffer. |
fill | A value to pre-fill the new Buffer with. |
encoding | If fill is a string, this is its encoding. |
abstract member allocUnsafe (size: float) : Buffer<ArrayBuffer>
abstract member allocUnsafe (size: float) : Buffer<ArrayBuffer>Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.
The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use Buffer.alloc() instead to initializeBuffer instances with zeroes.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(10);
console.log(buf);
// Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
buf.fill(0);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
A TypeError will be thrown if size is not a number.
The Buffer module pre-allocates an internal Buffer instance of size Buffer.poolSize that is used as a pool for the fast allocation of new Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array), and Buffer.concat() only when size is less than Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).
Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill). Specifically, Buffer.alloc(size, fill) will never use the internal Bufferpool, while Buffer.allocUnsafe(size).fill(fill)will use the internalBuffer pool if size is less than or equal to half Buffer.poolSize. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe() provides.
@since v5.10.0
| Parameter | |
|---|---|
size | The desired length of the new Buffer. |
abstract member allocUnsafeSlow (size: float) : Buffer<ArrayBuffer>
abstract member allocUnsafeSlow (size: float) : Buffer<ArrayBuffer>Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown. A zero-length Buffer is created if size is 0.
The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use buf.fill(0) to initialize such Buffer instances with zeroes.
When using Buffer.allocUnsafe() to allocate new Buffer instances, allocations under 4 KiB are sliced from a single pre-allocated Buffer. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many individual ArrayBuffer objects.
However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and then copying out the relevant bits.
import { Buffer } from 'node:buffer';
// Need to keep around a few small chunks of memory.
const store = [];
socket.on('readable', () => {
let data;
while (null !== (data = readable.read())) {
// Allocate for retained data.
const sb = Buffer.allocUnsafeSlow(10);
// Copy the data into the new allocation.
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
A TypeError will be thrown if size is not a number.
@since v5.12.0
| Parameter | |
|---|---|
size | The desired length of the new Buffer. |
abstract member byteLength (string: U15<string,ArrayBuffer,BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,SharedArrayBuffer,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : float
abstract member byteLength (string: U15<string,ArrayBuffer,BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,SharedArrayBuffer,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding) : floatReturns the byte length of a string when encoded using encoding. This is not the same as String.prototype.length, which does not account for the encoding that is used to convert the string into bytes.
For 'base64', 'base64url', and 'hex', this function assumes valid input. For strings that contain non-base64/hex-encoded data (e.g. whitespace), the return value might be greater than the length of a Buffer created from the string.
import { Buffer } from 'node:buffer';
const str = '\u00bd + \u00bc = \u00be';
console.log(`${str}: ${str.length} characters, ` +
`${Buffer.byteLength(str, 'utf8')} bytes`);
// Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
When string is a Buffer/DataView/[TypedArray](https://developer.mozilla.org/en-US/docs/Web/JavaScript/- Reference/Global_Objects/TypedArray)/ArrayBuffer/[SharedArrayBuffer](https://develop- er.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer), the byte length as reported by .byteLengthis returned.
@since v0.1.90
| Parameter | |
|---|---|
string | A value to calculate the length of. |
encoding | If string is a string, this is its encoding. |
Returns. The number of bytes contained within string.
abstract member compare (buf1: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>, buf2: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : Direction
abstract member compare (buf1: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>, buf2: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : DirectionCompares buf1 to buf2, typically for the purpose of sorting arrays of Buffer instances. This is equivalent to calling buf1.compare(buf2).
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('1234');
const buf2 = Buffer.from('0123');
const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
// Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ]
// (This result is equal to: [buf2, buf1].)
@since v0.11.13
Returns. Either -1, 0, or 1, depending on the result of the comparison. See compare for details.
abstract member concat (list: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>> array, ?totalLength: float) : Buffer<ArrayBuffer>
abstract member concat (list: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>> array, ?totalLength: float) : Buffer<ArrayBuffer>Returns a new Buffer which is the result of concatenating all the Buffer instances in the list together.
If the list has no items, or if the totalLength is 0, then a new zero-length Buffer is returned.
If totalLength is not provided, it is calculated from the Buffer instances in list by adding their lengths.
If totalLength is provided, it is coerced to an unsigned integer. If the combined length of the Buffers in list exceeds totalLength, the result is truncated to totalLength. If the combined length of the Buffers in list is less than totalLength, the remaining space is filled with zeros.
import { Buffer } from 'node:buffer';
// Create a single `Buffer` from a list of three `Buffer` instances.
const buf1 = Buffer.alloc(10);
const buf2 = Buffer.alloc(14);
const buf3 = Buffer.alloc(18);
const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength);
// Prints: 42
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
// Prints: <Buffer 00 00 00 00 ...>
console.log(bufA.length);
// Prints: 42
Buffer.concat() may also use the internal Buffer pool like Buffer.allocUnsafe() does.
@since v0.7.11
| Parameter | |
|---|---|
list | List of Buffer or {@link Uint8Array} instances to concatenate. |
totalLength | Total length of the Buffer instances in list when concatenated. |
abstract member copyBytesFrom (view: U11<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?offset: float, ?length: float) : Buffer<ArrayBuffer>
abstract member copyBytesFrom (view: U11<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?offset: float, ?length: float) : Buffer<ArrayBuffer>Copies the underlying memory of view into a new Buffer.
const u16 = new Uint16Array([0, 0xffff]);
const buf = Buffer.copyBytesFrom(u16, 1, 1);
u16[1] = 0;
console.log(buf.length); // 2
console.log(buf[0]); // 255
console.log(buf[1]); // 255
@since v19.8.0
| Parameter | |
|---|---|
view | The to copy. |
offset | The starting offset within view. |
length | The number of elements from view to copy. |
abstract member from (arrayOrString: U4<string,ArrayLike<float>,ArrayOrString,String2>) : Buffer<ArrayBuffer>
abstract member from (arrayOrString: U4<string,ArrayLike<float>,ArrayOrString,String2>) : Buffer<ArrayBuffer>Allocates a new Buffer using an array of bytes in the range 0 – 255. Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does. This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.
It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
@since v5.10.0
| Parameter | |
|---|---|
arrayBuffer | An ArrayBuffer, SharedArrayBuffer, for example the .buffer property of a TypedArray. |
byteOffset | Index of first byte to expose. Default:0. |
length | Number of bytes to expose. Default:arrayBuffer.byteLength - byteOffset. |
string | A string to encode. |
encoding | The encoding of string. Default:'utf8'. |
abstract member from (string: U3<string,String,String2>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>
abstract member from (string: U3<string,String,String2>, ?encoding: BufferEncoding) : Buffer<ArrayBuffer>Allocates a new Buffer using an array of bytes in the range 0 – 255. Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does. This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.
It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
@since v5.10.0
| Parameter | |
|---|---|
arrayBuffer | An ArrayBuffer, SharedArrayBuffer, for example the .buffer property of a TypedArray. |
byteOffset | Index of first byte to expose. Default:0. |
length | Number of bytes to expose. Default:arrayBuffer.byteLength - byteOffset. |
string | A string to encode. |
encoding | The encoding of string. Default:'utf8'. |
abstract member from<'TArrayBuffer> (arrayBuffer: 'TArrayBuffer, ?byteOffset: float, ?length: float) : Buffer<obj>
abstract member from<'TArrayBuffer> (arrayBuffer: 'TArrayBuffer, ?byteOffset: float, ?length: float) : Buffer<obj>Allocates a new Buffer using an array of bytes in the range 0 – 255. Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does. This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.
It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
@since v5.10.0
| Parameter | |
|---|---|
arrayBuffer | An ArrayBuffer, SharedArrayBuffer, for example the .buffer property of a TypedArray. |
byteOffset | Index of first byte to expose. Default:0. |
length | Number of bytes to expose. Default:arrayBuffer.byteLength - byteOffset. |
string | A string to encode. |
encoding | The encoding of string. Default:'utf8'. |
abstract member from (array: U2<ArrayLike<float>,Array>) : Buffer<ArrayBuffer>
abstract member from (array: U2<ArrayLike<float>,Array>) : Buffer<ArrayBuffer>Allocates a new Buffer using an array of bytes in the range 0 – 255. Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does. This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.
It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
@since v5.10.0
abstract member isBuffer (obj: obj) : bool
abstract member isBuffer (obj: obj) : boolReturns true if obj is a Buffer, false otherwise.
import { Buffer } from 'node:buffer';
Buffer.isBuffer(Buffer.alloc(10)); // true
Buffer.isBuffer(Buffer.from('foo')); // true
Buffer.isBuffer('a string'); // false
Buffer.isBuffer([]); // false
Buffer.isBuffer(new Uint8Array(1024)); // false
@since v0.1.101
abstract member isEncoding (encoding: string) : bool
abstract member isEncoding (encoding: string) : boolReturns true if encoding is the name of a supported character encoding, or false otherwise.
import { Buffer } from 'node:buffer';
console.log(Buffer.isEncoding('utf8'));
// Prints: true
console.log(Buffer.isEncoding('hex'));
// Prints: true
console.log(Buffer.isEncoding('utf/8'));
// Prints: false
console.log(Buffer.isEncoding(''));
// Prints: false
@since v0.9.1
| Parameter | |
|---|---|
encoding | A character encoding name to check. |