Skip to content

ChildProcessByStdio

[<Interface>]
type ChildProcessByStdio<'I, 'O, 'E> =
    abstract member stderr: 'E with get, set
    abstract member stdin: 'I with get, set
    abstract member stdio: 'I * 'O * 'E * U2<Readable,Writable> option * U2<Readable,Writable> option
    abstract member stdout: 'O with get, set
    abstract member addListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
    abstract member addListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member on (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
    abstract member onDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
    abstract member onMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
    abstract member onSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member once (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
    abstract member onceSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
    abstract member prependOnceListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member removeAllListeners (?eventName: U2<string,Symbol>) : ChildProcessByStdio<'I,'O,'E>
    abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>
    abstract member setMaxListeners (n: float) : ChildProcessByStdio<'I,'O,'E>
AssemblyXantham.Fable.Node
ImplementsChildProcess

Properties

abstract member stderr: 'E with get, set

A Readable Stream that represents the child process's stderr.

If the child was spawned with stdio[2] set to anything other than 'pipe', then this will be null.

subprocess.stderr is an alias for subprocess.stdio[2]. Both properties will refer to the same value.

The subprocess.stderr property can be null or undefined if the child process could not be successfully spawned.

abstract member stdin: 'I with get, set

A Writable Stream that represents the child process's stdin.

If a child process waits to read all of its input, the child will not continue until this stream has been closed via end().

If the child was spawned with stdio[0] set to anything other than 'pipe', then this will be null.

subprocess.stdin is an alias for subprocess.stdio[0]. Both properties will refer to the same value.

The subprocess.stdin property can be null or undefined if the child process could not be successfully spawned.

abstract member stdio: 'I * 'O * 'E * U2<Readable,Writable> option * U2<Readable,Writable> option

A sparse array of pipes to the child process, corresponding with positions in the stdio option passed to spawn that have been set to the value 'pipe'. subprocess.stdio[0], subprocess.stdio[1], and subprocess.stdio[2] are also available as subprocess.stdin, subprocess.stdout, and subprocess.stderr, respectively.

In the following example, only the child's fd 1 (stdout) is configured as a pipe, so only the parent's subprocess.stdio[1] is a stream, all other values in the array are null.

import assert from 'node:assert';
import fs from 'node:fs';
import child_process from 'node:child_process';

const subprocess = child_process.spawn('ls', {
stdio: [
0, // Use parent's stdin for child.
'pipe', // Pipe child's stdout to parent.
fs.openSync('err.out', 'w'), // Direct child's stderr to a file.
],
});

assert.strictEqual(subprocess.stdio[0], null);
assert.strictEqual(subprocess.stdio[0], subprocess.stdin);

assert(subprocess.stdout);
assert.strictEqual(subprocess.stdio[1], subprocess.stdout);

assert.strictEqual(subprocess.stdio[2], null);
assert.strictEqual(subprocess.stdio[2], subprocess.stderr);

The subprocess.stdio property can be undefined if the child process could not be successfully spawned.

abstract member stdout: 'O with get, set

A Readable Stream that represents the child process's stdout.

If the child was spawned with stdio[1] set to anything other than 'pipe', then this will be null.

subprocess.stdout is an alias for subprocess.stdio[1]. Both properties will refer to the same value.

import { spawn } from 'node:child_process';

const subprocess = spawn('ls');

subprocess.stdout.on('data', (data) => {
console.log(`Received chunk ${data}`);
});

The subprocess.stdout property can be null or undefined if the child process could not be successfully spawned.

Methods

abstract member addListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

events.EventEmitter

  1. close
  2. disconnect
  3. error
  4. exit
  5. message
  6. spawn
abstract member addListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member addListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "disconnect", listener: () => void): this
abstract member addListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "error", listener: (err: Error) => void): this
abstract member addListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member addListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this
abstract member addListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
addListener(event: "spawn", listener: () => void): this
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Alias for emitter.removeListener().

@since v10.0.0

abstract member on (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.on('connection', (stream) => {
console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
abstract member onClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
on(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member onDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
on(event: "disconnect", listener: () => void): this
abstract member onError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
on(event: "error", listener: (err: Error) => void): this
abstract member onExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
on(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member onMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
on(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this
abstract member onSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
on(event: "spawn", listener: () => void): this
abstract member once (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Adds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
abstract member onceClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
once(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member onceDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
once(event: "disconnect", listener: () => void): this
abstract member onceError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
once(event: "error", listener: (err: Error) => void): this
abstract member onceExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
once(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member onceMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
once(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this
abstract member onceSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
once(event: "spawn", listener: () => void): this
abstract member prependListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.prependListener('connection', (stream) => {
console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

abstract member prependListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member prependListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "disconnect", listener: () => void): this
abstract member prependListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "error", listener: (err: Error) => void): this
abstract member prependListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member prependListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this
abstract member prependListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
prependListener(event: "spawn", listener: () => void): this
abstract member prependOnceListener (event: string, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

abstract member prependOnceListenerClose (listener: Listener) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "close", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member prependOnceListenerDisconnect (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "disconnect", listener: () => void): this
abstract member prependOnceListenerError (listener: exn -> unit) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "error", listener: (err: Error) => void): this
abstract member prependOnceListenerExit (listener: Listener2) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this
abstract member prependOnceListenerMessage (listener: Listener3) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "message", listener: (message: Serializable, sendHandle: SendHandle) => void): this
abstract member prependOnceListenerSpawn (listener: unit -> unit) : ChildProcessByStdio<'I,'O,'E>
prependOnceListener(event: "spawn", listener: () => void): this
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : ChildProcessByStdio<'I,'O,'E>

Removes all listeners, or those of the specified eventName.

It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.1.26

abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : ChildProcessByStdio<'I,'O,'E>

Removes the specified listener from the listener array for the event named eventName.

const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);

removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();

const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};

const callbackB = () => {
console.log('B');
};

myEmitter.on('event', callbackA);

myEmitter.on('event', callbackB);

// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
//   A
//   B

// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
//   A

Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

import { EventEmitter } from 'node:events';
const ee = new EventEmitter();

function pong() {
console.log('pong');
}

ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);

ee.emit('ping');
ee.emit('ping');

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.1.26

abstract member setMaxListeners (n: float) : ChildProcessByStdio<'I,'O,'E>

By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.3.5