Worker
[<Interface>]
type Worker =
abstract member EventEmitter: EventEmitterConstructor with get, set
abstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, set
abstract member captureRejectionSymbol: Symbol
abstract member captureRejections: bool with get, set
abstract member defaultMaxListeners: float with get, set
abstract member errorMonitor: Symbol
abstract member exitedAfterDisconnect: bool with get, set
abstract member id: float with get, set
abstract member process: ChildProcess with get, set
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : Disposable
abstract member addListener (event: string, listener: obj array -> unit) : Worker
abstract member addListenerDisconnect (listener: unit -> unit) : Worker
abstract member addListenerError (listener: exn -> unit) : Worker
abstract member addListenerExit (listener: Listener) : Worker
abstract member addListenerListening (listener: Address -> unit) : Worker
abstract member addListenerMessage (listener: Listener2) : Worker
abstract member addListenerOnline (listener: unit -> unit) : Worker
abstract member destroy (?signal: string) : unit
abstract member disconnect () : Worker
abstract member emit (event: U2<string,Symbol>, args: obj array) : bool
abstract member emitDisconnect () : bool
abstract member emitError (error: exn) : bool
abstract member emitExit (code: float, signal: string) : bool
abstract member emitListening (address: Address) : bool
abstract member emitMessage (message: obj, handle: U2<Server,Socket>) : bool
abstract member emitOnline () : bool
abstract member eventNames () : U2<string,Symbol> array
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function array
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : float
abstract member isConnected () : bool
abstract member isDead () : bool
abstract member kill (?signal: string) : unit
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : float
abstract member listenerCount (eventName: U2<string,Symbol>, ?listener: Function) : float
abstract member listeners (eventName: U2<string,Symbol>) : Function array
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Worker
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
abstract member on (event: string, listener: obj array -> unit) : Worker
abstract member onDisconnect (listener: unit -> unit) : Worker
abstract member onError (listener: exn -> unit) : Worker
abstract member onExit (listener: Listener) : Worker
abstract member onListening (listener: Address -> unit) : Worker
abstract member onMessage (listener: Listener2) : Worker
abstract member onOnline (listener: unit -> unit) : Worker
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>
abstract member once (event: string, listener: obj array -> unit) : Worker
abstract member onceDisconnect (listener: unit -> unit) : Worker
abstract member onceError (listener: exn -> unit) : Worker
abstract member onceExit (listener: Listener) : Worker
abstract member onceListening (listener: Address -> unit) : Worker
abstract member onceMessage (listener: Listener2) : Worker
abstract member onceOnline (listener: unit -> unit) : Worker
abstract member prependListener (event: string, listener: obj array -> unit) : Worker
abstract member prependListenerDisconnect (listener: unit -> unit) : Worker
abstract member prependListenerError (listener: exn -> unit) : Worker
abstract member prependListenerExit (listener: Listener) : Worker
abstract member prependListenerListening (listener: Address -> unit) : Worker
abstract member prependListenerMessage (listener: Listener2) : Worker
abstract member prependListenerOnline (listener: unit -> unit) : Worker
abstract member prependOnceListener (event: string, listener: obj array -> unit) : Worker
abstract member prependOnceListenerDisconnect (listener: unit -> unit) : Worker
abstract member prependOnceListenerError (listener: exn -> unit) : Worker
abstract member prependOnceListenerExit (listener: Listener) : Worker
abstract member prependOnceListenerListening (listener: Address -> unit) : Worker
abstract member prependOnceListenerMessage (listener: Listener2) : Worker
abstract member prependOnceListenerOnline (listener: unit -> unit) : Worker
abstract member rawListeners (eventName: U2<string,Symbol>) : Function array
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Worker
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Worker
abstract member send (message: Serializable, sendHandle: SendHandle, ?options: MessageOptions, ?callback: (exn option -> unit)) : bool
abstract member send (message: Serializable, sendHandle: SendHandle, ?callback: (exn option -> unit)) : bool
abstract member send (message: Serializable, ?callback: (exn option -> unit)) : bool
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unit
abstract member setMaxListeners (n: float) : Worker| Assembly | Xantham.Fable.Node |
| Implements | EventEmitter<unit array> |
| Attributes | [<Interface>] [<Import>] |
A Worker object contains all public information and method about a worker. In the primary it can be obtained using cluster.workers. In a worker it can be obtained using cluster.worker.
@since v0.7.0
Declared inside
AddListener | |
On | |
Once | |
PrependListener | |
PrependOnceListener |
Properties
abstract member EventEmitter: EventEmitterConstructor with get, setabstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, set
abstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, setIntegrates EventEmitter with AsyncResource for EventEmitters that require manual async tracking. Specifically, all events emitted by instances of events.EventEmitterAsyncResource will run within its async context.
import { EventEmitterAsyncResource, EventEmitter } from 'node:events';
import { notStrictEqual, strictEqual } from 'node:assert';
import { executionAsyncId, triggerAsyncId } from 'node:async_hooks';
// Async tracking tooling will identify this as 'Q'.
const ee1 = new EventEmitterAsyncResource({ name: 'Q' });
// 'foo' listeners will run in the EventEmitters async context.
ee1.on('foo', () => {
strictEqual(executionAsyncId(), ee1.asyncId);
strictEqual(triggerAsyncId(), ee1.triggerAsyncId);
});
const ee2 = new EventEmitter();
// 'foo' listeners on ordinary EventEmitters that do not track async
// context, however, run in the same async context as the emit().
ee2.on('foo', () => {
notStrictEqual(executionAsyncId(), ee2.asyncId);
notStrictEqual(triggerAsyncId(), ee2.triggerAsyncId);
});
Promise.resolve().then(() => {
ee1.emit('foo');
ee2.emit('foo');
});
The EventEmitterAsyncResource class has the same methods and takes the same options as EventEmitter and AsyncResource themselves.
@since v17.4.0, v16.14.0
abstract member captureRejectionSymbol: Symbol
abstract member captureRejectionSymbol: SymbolValue: Symbol.for('nodejs.rejection')
See how to write a custom rejection handler.
@since v13.4.0, v12.16.0
abstract member captureRejections: bool with get, set
abstract member captureRejections: bool with get, setValue: boolean
Change the default captureRejections option on all new EventEmitter objects.
@since v13.4.0, v12.16.0
abstract member defaultMaxListeners: float with get, set
abstract member defaultMaxListeners: float with get, setBy default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.
Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.
This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
The --trace-warnings command-line flag can be used to display the stack trace for such warnings.
The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.
@since v0.11.2
abstract member errorMonitor: Symbol
abstract member errorMonitor: SymbolThis symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.
Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.
@since v13.6.0, v12.17.0
abstract member exitedAfterDisconnect: bool with get, set
abstract member exitedAfterDisconnect: bool with get, setThis property is true if the worker exited due to .disconnect(). If the worker exited any other way, it is false. If the worker has not exited, it is undefined.
The boolean worker.exitedAfterDisconnect allows distinguishing between voluntary and accidental exit, the primary may choose not to respawn a worker based on this value.
cluster.on('exit', (worker, code, signal) => {
if (worker.exitedAfterDisconnect === true) {
console.log('Oh, it was just voluntary โ no need to worry');
}
});
// kill worker
worker.kill();
@since v6.0.0
abstract member id: float with get, set
abstract member id: float with get, setEach new worker is given its own unique id, this id is stored in the id.
While a worker is alive, this is the key that indexes it in cluster.workers.
@since v0.8.0
abstract member process: ChildProcess with get, set
abstract member process: ChildProcess with get, setAll workers are created using child_process.fork(), the returned object from this function is stored as .process. In a worker, the global process is stored.
See: Child Process module.
Workers will call process.exit(0) if the 'disconnect' event occurs on process and .exitedAfterDisconnect is not true. This protects against accidental disconnection.
@since v0.7.0
Methods
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : Disposable
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : DisposableListens once to the abort event on the provided signal.
Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.
This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.
Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events';
function example(signal) {
let disposable;
try {
signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
disposable = addAbortListener(signal, (e) => {
// Do something when signal is aborted.
});
} finally {
disposable?.[Symbol.dispose]();
}
}
@since v20.5.0
Returns. Disposable that removes the abort listener.
abstract member addListener (event: string, listener: obj array -> unit) : Worker
abstract member addListener (event: string, listener: obj array -> unit) : Workerevents.EventEmitter
- disconnect
- error
- exit
- listening
- message
- online
abstract member addListenerDisconnect (listener: unit -> unit) : Worker
abstract member addListenerDisconnect (listener: unit -> unit) : WorkeraddListener(event: "disconnect", listener: () => void): this
abstract member addListenerError (listener: exn -> unit) : Worker
abstract member addListenerError (listener: exn -> unit) : WorkeraddListener(event: "error", listener: (error: Error) => void): this
abstract member addListenerExit (listener: Listener) : Worker
abstract member addListenerExit (listener: Listener) : WorkeraddListener(event: "exit", listener: (code: number, signal: string) => void): this
abstract member addListenerListening (listener: Address -> unit) : Worker
abstract member addListenerListening (listener: Address -> unit) : WorkeraddListener(event: "listening", listener: (address: Address) => void): this
abstract member addListenerMessage (listener: Listener2) : Worker
abstract member addListenerMessage (listener: Listener2) : WorkeraddListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this
abstract member addListenerOnline (listener: unit -> unit) : Worker
abstract member addListenerOnline (listener: unit -> unit) : WorkeraddListener(event: "online", listener: () => void): this
abstract member disconnect () : Worker
abstract member disconnect () : WorkerIn a worker, this function will close all servers, wait for the 'close' event on those servers, and then disconnect the IPC channel.
In the primary, an internal message is sent to the worker causing it to call .disconnect() on itself.
Causes .exitedAfterDisconnect to be set.
After a server is closed, it will no longer accept new connections, but connections may be accepted by any other listening worker. Existing connections will be allowed to close as usual. When no more connections exist, see server.close(), the IPC channel to the worker will close allowing it to die gracefully.
The above applies only to server connections, client connections are not automatically closed by workers, and disconnect does not wait for them to close before exiting.
In a worker, process.disconnect exists, but it is not this function; it is disconnect().
Because long living server connections may block workers from disconnecting, it may be useful to send a message, so application specific actions may be taken to close them. It also may be useful to implement a timeout, killing a worker if the 'disconnect' event has not been emitted after some time.
import net from 'node:net';
if (cluster.isPrimary) {
const worker = cluster.fork();
let timeout;
worker.on('listening', (address) => {
worker.send('shutdown');
worker.disconnect();
timeout = setTimeout(() => {
worker.kill();
}, 2000);
});
worker.on('disconnect', () => {
clearTimeout(timeout);
});
} else if (cluster.isWorker) {
const server = net.createServer((socket) => {
// Connections never end
});
server.listen(8000);
process.on('message', (msg) => {
if (msg === 'shutdown') {
// Initiate graceful close of any connections to server
}
});
}
@since v0.7.7
Returns. A reference to worker.
abstract member emit (event: U2<string,Symbol>, args: obj array) : bool
abstract member emit (event: U2<string,Symbol>, args: obj array) : boolSynchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.
Returns true if the event had listeners, false otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
abstract member emitDisconnect () : bool
abstract member emitDisconnect () : boolemit(event: "disconnect"): boolean
abstract member emitError (error: exn) : bool
abstract member emitError (error: exn) : boolemit(event: "error", error: Error): boolean
abstract member emitExit (code: float, signal: string) : bool
abstract member emitExit (code: float, signal: string) : boolemit(event: "exit", code: number, signal: string): boolean
abstract member emitOnline () : bool
abstract member emitOnline () : boolemit(event: "online"): boolean
abstract member eventNames () : U2<string,Symbol> array
abstract member eventNames () : U2<string,Symbol> arrayReturns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
@since v6.0.0
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function array
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function arrayReturns a copy of the array of listeners for the event named eventName.
For EventEmitters this behaves exactly the same as calling .listeners on the emitter.
For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.
import { getEventListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
}
@since v15.2.0, v14.17.0
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : float
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : floatReturns the currently set max amount of listeners.
For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.
For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.
import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
console.log(getMaxListeners(ee)); // 10
setMaxListeners(11, ee);
console.log(getMaxListeners(ee)); // 11
}
{
const et = new EventTarget();
console.log(getMaxListeners(et)); // 10
setMaxListeners(11, et);
console.log(getMaxListeners(et)); // 11
}
@since v19.9.0
abstract member isConnected () : bool
abstract member isConnected () : boolThis function returns true if the worker is connected to its primary via its IPC channel, false otherwise. A worker is connected to its primary after it has been created. It is disconnected after the 'disconnect' event is emitted.
@since v0.11.14
abstract member isDead () : bool
abstract member isDead () : boolThis function returns true if the worker's process has terminated (either because of exiting or being signaled). Otherwise, it returns false.
import cluster from 'node:cluster';
import http from 'node:http';
import { availableParallelism } from 'node:os';
import process from 'node:process';
const numCPUs = availableParallelism();
if (cluster.isPrimary) {
console.log(`Primary ${process.pid} is running`);
// Fork workers.
for (let i = 0; i < numCPUs; i++) {
cluster.fork();
}
cluster.on('fork', (worker) => {
console.log('worker is dead:', worker.isDead());
});
cluster.on('exit', (worker, code, signal) => {
console.log('worker is dead:', worker.isDead());
});
} else {
// Workers can share any TCP connection. In this case, it is an HTTP server.
http.createServer((req, res) => {
res.writeHead(200);
res.end(`Current process\n ${process.pid}`);
process.kill(process.pid);
}).listen(8000);
}
@since v0.11.14
abstract member kill (?signal: string) : unit
abstract member kill (?signal: string) : unitThis function will kill the worker. In the primary worker, it does this by disconnecting the worker.process, and once disconnected, killing with signal. In the worker, it does it by killing the process with signal.
The kill() function kills the worker process without waiting for a graceful disconnect, it has the same behavior as worker.process.kill().
This method is aliased as worker.destroy() for backwards compatibility.
In a worker, process.kill() exists, but it is not this function; it is kill().
@since v0.9.12
| Parameter | |
|---|---|
signal | Name of the kill signal to send to the worker process. |
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : float
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : floatA class method that returns the number of listeners for the given eventName registered on the given emitter.
import { EventEmitter, listenerCount } from 'node:events';
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
@since v0.9.12
| Parameter | |
|---|---|
emitter | The emitter to query |
eventName | The event name |
abstract member listenerCount (eventName: U2<string,Symbol>, ?listener: Function) : float
abstract member listenerCount (eventName: U2<string,Symbol>, ?listener: Function) : floatReturns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.
@since v3.2.0
| Parameter | |
|---|---|
eventName | The name of the event being listened for |
listener | The event handler function |
abstract member listeners (eventName: U2<string,Symbol>) : Function array
abstract member listeners (eventName: U2<string,Symbol>) : Function arrayReturns a copy of the array of listeners for the event named eventName.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
@since v0.1.26
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Worker
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : WorkerAlias for emitter.removeListener().
@since v10.0.0
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.
An AbortSignal can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
@since v13.6.0, v12.16.0
Returns. An AsyncIterator that iterates eventName events emitted by the emitter
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.
An AbortSignal can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
@since v13.6.0, v12.16.0
Returns. An AsyncIterator that iterates eventName events emitted by the emitter
abstract member on (event: string, listener: obj array -> unit) : Worker
abstract member on (event: string, listener: obj array -> unit) : WorkerAdds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
abstract member onDisconnect (listener: unit -> unit) : Worker
abstract member onDisconnect (listener: unit -> unit) : Workeron(event: "disconnect", listener: () => void): this
abstract member onError (listener: exn -> unit) : Worker
abstract member onError (listener: exn -> unit) : Workeron(event: "error", listener: (error: Error) => void): this
abstract member onExit (listener: Listener) : Worker
abstract member onExit (listener: Listener) : Workeron(event: "exit", listener: (code: number, signal: string) => void): this
abstract member onListening (listener: Address -> unit) : Worker
abstract member onListening (listener: Address -> unit) : Workeron(event: "listening", listener: (address: Address) => void): this
abstract member onMessage (listener: Listener2) : Worker
abstract member onMessage (listener: Listener2) : Workeron(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this
abstract member onOnline (listener: unit -> unit) : Worker
abstract member onOnline (listener: unit -> unit) : Workeron(event: "online", listener: () => void): this
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}
The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
@since v11.13.0, v10.16.0
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}
The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
@since v11.13.0, v10.16.0
abstract member once (event: string, listener: obj array -> unit) : Worker
abstract member once (event: string, listener: obj array -> unit) : WorkerAdds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
abstract member onceDisconnect (listener: unit -> unit) : Worker
abstract member onceDisconnect (listener: unit -> unit) : Workeronce(event: "disconnect", listener: () => void): this
abstract member onceError (listener: exn -> unit) : Worker
abstract member onceError (listener: exn -> unit) : Workeronce(event: "error", listener: (error: Error) => void): this
abstract member onceExit (listener: Listener) : Worker
abstract member onceExit (listener: Listener) : Workeronce(event: "exit", listener: (code: number, signal: string) => void): this
abstract member onceListening (listener: Address -> unit) : Worker
abstract member onceListening (listener: Address -> unit) : Workeronce(event: "listening", listener: (address: Address) => void): this
abstract member onceMessage (listener: Listener2) : Worker
abstract member onceMessage (listener: Listener2) : Workeronce(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this
abstract member onceOnline (listener: unit -> unit) : Worker
abstract member onceOnline (listener: unit -> unit) : Workeronce(event: "online", listener: () => void): this
abstract member prependListener (event: string, listener: obj array -> unit) : Worker
abstract member prependListener (event: string, listener: obj array -> unit) : WorkerAdds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
abstract member prependListenerDisconnect (listener: unit -> unit) : Worker
abstract member prependListenerDisconnect (listener: unit -> unit) : WorkerprependListener(event: "disconnect", listener: () => void): this
abstract member prependListenerError (listener: exn -> unit) : Worker
abstract member prependListenerError (listener: exn -> unit) : WorkerprependListener(event: "error", listener: (error: Error) => void): this
abstract member prependListenerExit (listener: Listener) : Worker
abstract member prependListenerExit (listener: Listener) : WorkerprependListener(event: "exit", listener: (code: number, signal: string) => void): this
abstract member prependListenerListening (listener: Address -> unit) : Worker
abstract member prependListenerListening (listener: Address -> unit) : WorkerprependListener(event: "listening", listener: (address: Address) => void): this
abstract member prependListenerMessage (listener: Listener2) : Worker
abstract member prependListenerMessage (listener: Listener2) : WorkerprependListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this
abstract member prependListenerOnline (listener: unit -> unit) : Worker
abstract member prependListenerOnline (listener: unit -> unit) : WorkerprependListener(event: "online", listener: () => void): this
abstract member prependOnceListener (event: string, listener: obj array -> unit) : Worker
abstract member prependOnceListener (event: string, listener: obj array -> unit) : WorkerAdds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
abstract member prependOnceListenerDisconnect (listener: unit -> unit) : Worker
abstract member prependOnceListenerDisconnect (listener: unit -> unit) : WorkerprependOnceListener(event: "disconnect", listener: () => void): this
abstract member prependOnceListenerError (listener: exn -> unit) : Worker
abstract member prependOnceListenerError (listener: exn -> unit) : WorkerprependOnceListener(event: "error", listener: (error: Error) => void): this
abstract member prependOnceListenerExit (listener: Listener) : Worker
abstract member prependOnceListenerExit (listener: Listener) : WorkerprependOnceListener(event: "exit", listener: (code: number, signal: string) => void): this
abstract member prependOnceListenerListening (listener: Address -> unit) : Worker
abstract member prependOnceListenerListening (listener: Address -> unit) : WorkerprependOnceListener(event: "listening", listener: (address: Address) => void): this
abstract member prependOnceListenerMessage (listener: Listener2) : Worker
abstract member prependOnceListenerMessage (listener: Listener2) : WorkerprependOnceListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this
abstract member prependOnceListenerOnline (listener: unit -> unit) : Worker
abstract member prependOnceListenerOnline (listener: unit -> unit) : WorkerprependOnceListener(event: "online", listener: () => void): this
abstract member rawListeners (eventName: U2<string,Symbol>) : Function array
abstract member rawListeners (eventName: U2<string,Symbol>) : Function arrayReturns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
@since v9.4.0
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Worker
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : WorkerRemoves all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.1.26
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Worker
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : WorkerRemoves the specified listener from the listener array for the event named eventName.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.1.26
abstract member send (message: Serializable, sendHandle: SendHandle, ?options: MessageOptions, ?callback: (exn option -> unit)) : bool
abstract member send (message: Serializable, sendHandle: SendHandle, ?options: MessageOptions, ?callback: (exn option -> unit)) : boolSend a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().
In a worker, this sends a message to the primary. It is identical to process.send().
This example will echo back all messages from the primary:
if (cluster.isPrimary) {
const worker = cluster.fork();
worker.send('hi there');
} else if (cluster.isWorker) {
process.on('message', (msg) => {
process.send(msg);
});
}
@since v0.7.0
| Parameter | |
|---|---|
options | The options argument, if present, is an object used to parameterize the sending of certain types of handles. |
abstract member send (message: Serializable, sendHandle: SendHandle, ?callback: (exn option -> unit)) : bool
abstract member send (message: Serializable, sendHandle: SendHandle, ?callback: (exn option -> unit)) : boolSend a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().
In a worker, this sends a message to the primary. It is identical to process.send().
This example will echo back all messages from the primary:
if (cluster.isPrimary) {
const worker = cluster.fork();
worker.send('hi there');
} else if (cluster.isWorker) {
process.on('message', (msg) => {
process.send(msg);
});
}
@since v0.7.0
| Parameter | |
|---|---|
options | The options argument, if present, is an object used to parameterize the sending of certain types of handles. |
abstract member send (message: Serializable, ?callback: (exn option -> unit)) : bool
abstract member send (message: Serializable, ?callback: (exn option -> unit)) : boolSend a message to a worker or primary, optionally with a handle.
In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().
In a worker, this sends a message to the primary. It is identical to process.send().
This example will echo back all messages from the primary:
if (cluster.isPrimary) {
const worker = cluster.fork();
worker.send('hi there');
} else if (cluster.isWorker) {
process.on('message', (msg) => {
process.send(msg);
});
}
@since v0.7.0
| Parameter | |
|---|---|
options | The options argument, if present, is an object used to parameterize the sending of certain types of handles. |
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unit
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unitimport { setMaxListeners, EventEmitter } from 'node:events';
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
@since v15.4.0
| Parameter | |
|---|---|
n | A non-negative number. The maximum number of listeners per EventTarget event. |
eventTargets | Zero or more or instances. If none are specified, n is set as the default max for all newly created and objects. |
abstract member setMaxListeners (n: float) : Worker
abstract member setMaxListeners (n: float) : WorkerBy default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.3.5