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StatWatcher

[<Interface>]
type StatWatcher =
    static member Create (ref: unit -> StatWatcher, unref: unit -> StatWatcher, addListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, on: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, once: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, removeListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, off: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, removeAllListeners: U2<string,Symbol> option -> StatWatcher, setMaxListeners: float -> StatWatcher, getMaxListeners: unit -> float, listeners: U2<string,Symbol> -> Function array, rawListeners: U2<string,Symbol> -> Function array, emit: Func<U2<string,Symbol>,obj array,bool>, listenerCount: Func<U2<string,Symbol>,Function option,float>, prependListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, prependOnceListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, eventNames: unit -> U2<string,Symbol> array) : StatWatcher
    abstract member addListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member emit (eventName: U2<string,Symbol>, args: obj array) : bool
    abstract member eventNames () : U2<string,Symbol> array
    abstract member listenerCount (eventName: U2<string,Symbol>, ?listener: Function) : float
    abstract member listeners (eventName: U2<string,Symbol>) : Function array
    abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member on (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member once (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member prependListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member prependOnceListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member rawListeners (eventName: U2<string,Symbol>) : Function array
    abstract member ref () : StatWatcher
    abstract member removeAllListeners (?eventName: U2<string,Symbol>) : StatWatcher
    abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher
    abstract member setMaxListeners (n: float) : StatWatcher
    abstract member unref () : StatWatcher
AssemblyXantham.Fable.Node
ImplementsEventEmitter<unit array>
Attributes[<Interface>]

Class: fs.StatWatcher

@since v14.3.0, v12.20.0 Extends EventEmitter A successful call to {@link watchFile} method will return a new fs.StatWatcher object.

Methods

static member Create (ref: unit -> StatWatcher, unref: unit -> StatWatcher, addListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, on: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, once: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, removeListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, off: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, removeAllListeners: U2<string,Symbol> option -> StatWatcher, setMaxListeners: float -> StatWatcher, getMaxListeners: unit -> float, listeners: U2<string,Symbol> -> Function array, rawListeners: U2<string,Symbol> -> Function array, emit: Func<U2<string,Symbol>,obj array,bool>, listenerCount: Func<U2<string,Symbol>,Function option,float>, prependListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, prependOnceListener: Func<U2<string,Symbol>,(obj array -> unit),StatWatcher>, eventNames: unit -> U2<string,Symbol> array) : StatWatcher
abstract member addListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Alias for emitter.on(eventName, listener).

@since v0.1.26

abstract member emit (eventName: U2<string,Symbol>, args: obj array) : bool

Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

Returns true if the event had listeners, false otherwise.

import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();

// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});

console.log(myEmitter.listeners('event'));

myEmitter.emit('event', 1, 2, 3, 4, 5);

// Prints:
// [
//   [Function: firstListener],
//   [Function: secondListener],
//   [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener

@since v0.1.26

abstract member eventNames () : U2<string,Symbol> array

Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

import { EventEmitter } from 'node:events';

const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});

const sym = Symbol('symbol');
myEE.on(sym, () => {});

console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]

@since v6.0.0

abstract member listenerCount (eventName: U2<string,Symbol>, ?listener: Function) : float

Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

@since v3.2.0

Parameter
eventNameThe name of the event being listened for
listenerThe event handler function
abstract member listeners (eventName: U2<string,Symbol>) : Function array

Returns a copy of the array of listeners for the event named eventName.

server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]

@since v0.1.26

abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Alias for emitter.removeListener().

@since v10.0.0

abstract member on (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.on('connection', (stream) => {
console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a

@since v0.1.101

Parameter
eventNameThe name of the event.
listenerThe callback function
abstract member once (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Adds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a

@since v0.3.0

Parameter
eventNameThe name of the event.
listenerThe callback function
abstract member prependListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.prependListener('connection', (stream) => {
console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

@since v6.0.0

Parameter
eventNameThe name of the event.
listenerThe callback function
abstract member prependOnceListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

@since v6.0.0

Parameter
eventNameThe name of the event.
listenerThe callback function
abstract member rawListeners (eventName: U2<string,Symbol>) : Function array

Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));

// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];

// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();

// Logs "log once" to the console and removes the listener
logFnWrapper();

emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');

// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');

@since v9.4.0

abstract member ref () : StatWatcher

When called, requests that the Node.js event loop not exit so long as the fs.StatWatcher is active. Calling watcher.ref() multiple times will have no effect.

By default, all fs.StatWatcher objects are "ref'ed", making it normally unnecessary to call watcher.ref() unless watcher.unref() had been called previously.

@since v14.3.0, v12.20.0

abstract member removeAllListeners (?eventName: U2<string,Symbol>) : StatWatcher

Removes all listeners, or those of the specified eventName.

It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.1.26

abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : StatWatcher

Removes the specified listener from the listener array for the event named eventName.

const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);

removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();

const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};

const callbackB = () => {
console.log('B');
};

myEmitter.on('event', callbackA);

myEmitter.on('event', callbackB);

// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
//   A
//   B

// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
//   A

Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

import { EventEmitter } from 'node:events';
const ee = new EventEmitter();

function pong() {
console.log('pong');
}

ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);

ee.emit('ping');
ee.emit('ping');

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.1.26

abstract member setMaxListeners (n: float) : StatWatcher

By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

Returns a reference to the EventEmitter, so that calls can be chained.

@since v0.3.5

abstract member unref () : StatWatcher

When called, the active fs.StatWatcher object will not require the Node.js event loop to remain active. If there is no other activity keeping the event loop running, the process may exit before the fs.StatWatcher object's callback is invoked. Calling watcher.unref() multiple times will have no effect.

@since v14.3.0, v12.20.0