GPUFeatureStatus Type
Possible values:* disabled_software - Software only. Hardware acceleration disabled (yellow)* disabled_off - Disabled (red)* disabled_off_ok - Disabled (yellow)* unavailable_software - Software only, hardware acceleration unavailable (yellow)* unavailable_off - Unavailable (red)* unavailable_off_ok - Unavailable (yellow)* enabled_readback - Hardware accelerated but at reduced performance (yellow)* enabled_force - Hardware accelerated on all pages (green)* enabled - Hardware accelerated (green)* enabled_on - Enabled (green)* enabled_force_on - Force enabled (green)
Constructors
| Constructor |
Description
|
Full Usage:
GPUFeatureStatus(2dCanvas, flash_3d, flashStage3d, flashStage3dBaseline, gpuCompositing, multipleRasterThreads, nativeGpuMemoryBuffers, rasterization, videoDecode, videoEncode, vpxDecode, webgl, webgl2)
Parameters:
string
-
Canvas.
flash_3d : string
-
Flash.
flashStage3d : string
-
Flash Stage3D.
flashStage3dBaseline : string
-
Flash Stage3D Baseline profile.
gpuCompositing : string
-
Compositing.
multipleRasterThreads : string
-
Multiple Raster Threads.
nativeGpuMemoryBuffers : string
-
Native GpuMemoryBuffers.
rasterization : string
-
Rasterization.
videoDecode : string
-
Video Decode.
videoEncode : string
-
Video Encode.
vpxDecode : string
-
VPx Video Decode.
webgl : string
-
WebGL.
webgl2 : string
-
WebGL2.
Returns: GPUFeatureStatus
|
|
Instance members
| Instance member |
Description
|
Full Usage:
this.2dCanvas
|
Canvas. |
Full Usage:
this.flashStage3d
|
Flash Stage3D. |
Full Usage:
this.flashStage3dBaseline
|
Flash Stage3D Baseline profile. |
Full Usage:
this.flash_3d
|
Flash. |
Full Usage:
this.gpuCompositing
|
Compositing. |
Full Usage:
this.multipleRasterThreads
|
Multiple Raster Threads. |
Full Usage:
this.nativeGpuMemoryBuffers
|
Native GpuMemoryBuffers. |
Full Usage:
this.rasterization
|
Rasterization. |
Full Usage:
this.videoDecode
|
Video Decode. |
Full Usage:
this.videoEncode
|
Video Encode. |
Full Usage:
this.vpxDecode
|
VPx Video Decode. |
Full Usage:
this.webgl
|
WebGL. |
Full Usage:
this.webgl2
|
WebGL2. |
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