Socket
[<Interface>]
type Socket =
abstract member isTTY: bool option with get, set
abstract member ``end`` (str: string, ?encoding: BufferEncoding, ?cb: (unit -> unit)) : Socket
abstract member ``end`` (data: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?cb: (unit -> unit)) : Socket
abstract member ``end`` (?cb: (unit -> unit)) : Socket
abstract member addListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member on (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member once (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member pause () : Socket
abstract member prependListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member prependOnceListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Socket
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member resume () : Socket
abstract member setEncoding (encoding: BufferEncoding) : Socket
abstract member setMaxListeners (n: float) : Socket
abstract member unpipe (?destination: WritableStream) : Socket
abstract member wrap (oldStream: ReadableStream) : Socket| Assembly | Xantham.Fable.Node |
| Implements | ReadWriteStream |
Properties
abstract member isTTY: bool option with get, setMethods
abstract member ``end`` (data: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?cb: (unit -> unit)) : Socketabstract member addListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member addListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAlias for emitter.on(eventName, listener).
@since v0.1.26
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAlias for emitter.removeListener().
@since v10.0.0
abstract member on (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member on (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAdds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
@since v0.1.101
| Parameter | |
|---|---|
eventName | The name of the event. |
listener | The callback function |
abstract member once (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member once (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAdds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
@since v0.3.0
| Parameter | |
|---|---|
eventName | The name of the event. |
listener | The callback function |
abstract member prependListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member prependListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAdds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
@since v6.0.0
| Parameter | |
|---|---|
eventName | The name of the event. |
listener | The callback function |
abstract member prependOnceListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member prependOnceListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAdds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
@since v6.0.0
| Parameter | |
|---|---|
eventName | The name of the event. |
listener | The callback function |
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Socket
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : SocketRemoves all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.1.26
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member removeListener (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketRemoves the specified listener from the listener array for the event named eventName.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.1.26
abstract member setMaxListeners (n: float) : Socket
abstract member setMaxListeners (n: float) : SocketBy default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.3.5