Base
[<Interface>]
type Base =
abstract member cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>> option with get, set
abstract member produceCachedData: bool option with get, set
static member Create (?cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?produceCachedData: bool) : Base| Assembly | Xantham.Fable.Node |
| Attributes | [<Interface>] |
Properties
abstract member cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>> option with get, set
abstract member cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>> option with get, setProvides an optional data with V8's code cache data for the supplied source.
abstract member produceCachedData: bool option with get, set
abstract member produceCachedData: bool option with get, set@deprecated in favor of script.createCachedData()
Methods
static member Create (?cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?produceCachedData: bool) : Base