RunningCodeOptions
[<Interface>]
type RunningCodeOptions =
abstract member importModuleDynamically: U2<float,ImportModuleDynamically> option with get, set
static member Create (?importModuleDynamically: U2<float,ImportModuleDynamically>, ?filename: string, ?lineOffset: float, ?columnOffset: float, ?cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?displayErrors: bool, ?timeout: float, ?breakOnSigint: bool) : RunningCodeOptions
| |
|---|
| Assembly | Xantham.Fable.Node |
| Implements | Base, RunningScriptOptions |
| Attributes | [<Interface>] |
Declared inside
Properties
abstract member importModuleDynamically: U2<float,ImportModuleDynamically> option with get, set
Used to specify how the modules should be loaded during the evaluation of this script when import() is called. This option is part of the experimental modules API. We do not recommend using it in a production environment. For detailed information, see Support of dynamic import() in compilation APIs.
Methods
static member Create (?importModuleDynamically: U2<float,ImportModuleDynamically>, ?filename: string, ?lineOffset: float, ?columnOffset: float, ?cachedData: U12<BigInt64Array<U2<ArrayBuffer,SharedArrayBuffer>>,BigUint64Array<U2<ArrayBuffer,SharedArrayBuffer>>,DataView<U2<ArrayBuffer,SharedArrayBuffer>>,Float32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Float64Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Int8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint16Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint32Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,Uint8ClampedArray<U2<ArrayBuffer,SharedArrayBuffer>>>, ?displayErrors: bool, ?timeout: float, ?breakOnSigint: bool) : RunningCodeOptions