OnReadOpts
[<Interface>]
type OnReadOpts =
abstract member buffer: U2<Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,(unit -> Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>)> with get, set
static member Create (buffer: U2<Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,(unit -> Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>)>, callback: Func<float,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,bool>) : OnReadOpts
abstract member callback (bytesWritten: float, buffer: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : bool| Assembly | Xantham.Fable.Node |
| Attributes | [<Interface>] |
Properties
abstract member buffer: U2<Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,(unit -> Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>)> with get, setMethods
static member Create (buffer: U2<Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,(unit -> Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>)>, callback: Func<float,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>,bool>) : OnReadOptsabstract member callback (bytesWritten: float, buffer: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : bool
abstract member callback (bytesWritten: float, buffer: Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>) : boolThis function is called for every chunk of incoming data. Two arguments are passed to it: the number of bytes written to buffer and a reference to buffer. Return false from this function to implicitly pause() the socket.