Socket
[<Interface>]
type Socket =
abstract member Duplex: DuplexConstructor with get, set
abstract member EventEmitter: EventEmitterConstructor with get, set
abstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, set
abstract member PassThrough: PassThroughConstructor with get, set
abstract member Readable: ReadableConstructor with get, set
abstract member Stream: StreamConstructor with get, set
abstract member Transform: TransformConstructor with get, set
abstract member Writable: WritableConstructor with get, set
abstract member autoSelectFamilyAttemptedAddresses: string array
abstract member bufferSize: float
abstract member bytesRead: float
abstract member bytesWritten: float
abstract member captureRejectionSymbol: Symbol
abstract member captureRejections: bool with get, set
abstract member connecting: bool
abstract member defaultMaxListeners: float with get, set
abstract member destroyed: bool
abstract member errorMonitor: Symbol
abstract member finished: Finished with get, set
abstract member localAddress: string option
abstract member localFamily: string option
abstract member localPort: float option
abstract member pending: bool
abstract member pipeline: Pipeline with get, set
abstract member promises: Promises with get, set
abstract member readyState: SocketReadyState
abstract member remoteAddress: string option
abstract member remoteFamily: string option
abstract member remotePort: float option
abstract member timeout: float option
abstract member ``end`` (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?callback: (unit -> unit)) : Socket
abstract member ``end`` (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?callback: (unit -> unit)) : Socket
abstract member ``end`` (?callback: (unit -> unit)) : Socket
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : Disposable
static member addAbortSignal<'T when 'T :> Stream> (signal: AbortSignal, stream: 'T) : 'T
abstract member addListener (event: string, listener: obj array -> unit) : Socket
abstract member addListenerClose (listener: bool -> unit) : Socket
abstract member addListenerConnect (listener: unit -> unit) : Socket
abstract member addListenerConnectionAttempt (listener: Listener) : Socket
abstract member addListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member addListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member addListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member addListenerDrain (listener: unit -> unit) : Socket
abstract member addListenerEnd (listener: unit -> unit) : Socket
abstract member addListenerError (listener: exn -> unit) : Socket
abstract member addListenerLookup (listener: Listener4) : Socket
abstract member addListenerReady (listener: unit -> unit) : Socket
abstract member addListenerTimeout (listener: unit -> unit) : Socket
abstract member address () : obj
abstract member compose<'T when 'T :> ReadableStream> (stream: U4<'T,AsyncIterable<'T,obj,obj>,(obj -> unit),Iterable<'T,obj,obj>>, ?options: Options) : 'T
abstract member connect (path: string, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (port: float, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (port: float, host: string, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (options: SocketConnectOpts, ?connectionListener: (unit -> unit)) : Socket
abstract member destroy (?error: exn) : Socket
abstract member destroySoon () : unit
static member duplexPair (?options: DuplexOptions<Duplex>) : Duplex * Duplex
abstract member emitClose (hadError: bool) : bool
abstract member emitConnect () : bool
abstract member emitConnectionAttempt (ip: string, port: float, family: float) : bool
abstract member emitConnectionAttemptFailed (ip: string, port: float, family: float, error: exn) : bool
abstract member emitConnectionAttemptTimeout (ip: string, port: float, family: float) : bool
abstract member emitData (data: NonSharedBuffer) : bool
abstract member emitLookup (err: exn, address: string, family: OpenMode, host: string) : bool
abstract member emitReady () : bool
abstract member emitTimeout () : bool
static member from (src: U9<string,ArrayBuffer,AsyncGeneratorFunction,AsyncIterable<obj,obj,obj>,_Blob,Iterable<obj,obj,obj>,Object,Promise<obj>,Stream>) : Duplex
static member fromWeb (duplexStream: DuplexStream, ?options: Options) : Duplex
static member getDefaultHighWaterMark (objectMode: bool) : float
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function array
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : float
static member isErrored (stream: U4<Readable,ReadableStream,Writable,WritableStream>) : bool
static member isReadable (stream: U2<Readable,ReadableStream>) : bool option
static member isWritable (stream: U2<Writable,WritableStream>) : bool option
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : float
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
abstract member on (event: string, listener: obj array -> unit) : Socket
abstract member onClose (listener: bool -> unit) : Socket
abstract member onConnect (listener: unit -> unit) : Socket
abstract member onConnectionAttempt (listener: Listener) : Socket
abstract member onConnectionAttemptFailed (listener: Listener2) : Socket
abstract member onConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member onData (listener: NonSharedBuffer -> unit) : Socket
abstract member onDrain (listener: unit -> unit) : Socket
abstract member onEnd (listener: unit -> unit) : Socket
abstract member onError (listener: exn -> unit) : Socket
abstract member onLookup (listener: Listener4) : Socket
abstract member onReady (listener: unit -> unit) : Socket
abstract member onTimeout (listener: unit -> unit) : Socket
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>
abstract member once (event: string, listener: obj array -> unit) : Socket
abstract member onceClose (listener: bool -> unit) : Socket
abstract member onceConnect (listener: unit -> unit) : Socket
abstract member onceConnectionAttempt (listener: Listener) : Socket
abstract member onceConnectionAttemptFailed (listener: Listener2) : Socket
abstract member onceConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member onceData (listener: NonSharedBuffer -> unit) : Socket
abstract member onceDrain (listener: unit -> unit) : Socket
abstract member onceEnd (listener: unit -> unit) : Socket
abstract member onceError (listener: exn -> unit) : Socket
abstract member onceLookup (listener: Listener4) : Socket
abstract member onceReady (listener: unit -> unit) : Socket
abstract member onceTimeout (listener: unit -> unit) : Socket
abstract member pause () : Socket
abstract member pipe<'T when 'T :> WritableStream> (destination: 'T, ?options: Options) : 'T
abstract member prependListener (event: string, listener: obj array -> unit) : Socket
abstract member prependListenerClose (listener: bool -> unit) : Socket
abstract member prependListenerConnect (listener: unit -> unit) : Socket
abstract member prependListenerConnectionAttempt (listener: Listener) : Socket
abstract member prependListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member prependListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member prependListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member prependListenerDrain (listener: unit -> unit) : Socket
abstract member prependListenerEnd (listener: unit -> unit) : Socket
abstract member prependListenerError (listener: exn -> unit) : Socket
abstract member prependListenerLookup (listener: Listener4) : Socket
abstract member prependListenerReady (listener: unit -> unit) : Socket
abstract member prependListenerTimeout (listener: unit -> unit) : Socket
abstract member prependOnceListener (event: string, listener: obj array -> unit) : Socket
abstract member prependOnceListenerClose (listener: bool -> unit) : Socket
abstract member prependOnceListenerConnect (listener: unit -> unit) : Socket
abstract member prependOnceListenerConnectionAttempt (listener: Listener) : Socket
abstract member prependOnceListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member prependOnceListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member prependOnceListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member prependOnceListenerDrain (listener: unit -> unit) : Socket
abstract member prependOnceListenerEnd (listener: unit -> unit) : Socket
abstract member prependOnceListenerError (listener: exn -> unit) : Socket
abstract member prependOnceListenerLookup (listener: Listener4) : Socket
abstract member prependOnceListenerReady (listener: unit -> unit) : Socket
abstract member prependOnceListenerTimeout (listener: unit -> unit) : Socket
abstract member ref () : Socket
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Socket
abstract member removeListener (event: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member removeListenerClose (listener: unit -> unit) : Socket
abstract member removeListenerData (listener: obj -> unit) : Socket
abstract member removeListenerDrain (listener: unit -> unit) : Socket
abstract member removeListenerEnd (listener: unit -> unit) : Socket
abstract member removeListenerError (listener: exn -> unit) : Socket
abstract member removeListenerFinish (listener: unit -> unit) : Socket
abstract member removeListenerPause (listener: unit -> unit) : Socket
abstract member removeListenerPipe (listener: Readable -> unit) : Socket
abstract member removeListenerReadable (listener: unit -> unit) : Socket
abstract member removeListenerResume (listener: unit -> unit) : Socket
abstract member removeListenerUnpipe (listener: Readable -> unit) : Socket
abstract member resetAndDestroy () : Socket
abstract member resume () : Socket
abstract member setDefaultEncoding (encoding: BufferEncoding) : Socket
static member setDefaultHighWaterMark (objectMode: bool, value: float) : unit
abstract member setEncoding (?encoding: BufferEncoding) : Socket
abstract member setKeepAlive (?enable: bool, ?initialDelay: float) : Socket
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unit
abstract member setMaxListeners (n: float) : Socket
abstract member setNoDelay (?noDelay: bool) : Socket
abstract member setTimeout (timeout: float, ?callback: (unit -> unit)) : Socket
static member toWeb (streamDuplex: Duplex) : Result
abstract member unpipe (?destination: WritableStream) : Socket
abstract member unref () : Socket
abstract member wrap (stream: ReadableStream) : Socket
abstract member write (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?cb: (exn option -> unit)) : bool
abstract member write (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?cb: (exn option -> unit)) : bool| Assembly | Xantham.Fable.Node |
| Implements | Duplex |
| Attributes | [<Interface>] [<Import>] |
This class is an abstraction of a TCP socket or a streaming IPC endpoint (uses named pipes on Windows, and Unix domain sockets otherwise). It is also an EventEmitter.
A net.Socket can be created by the user and used directly to interact with a server. For example, it is returned by createConnection, so the user can use it to talk to the server.
It can also be created by Node.js and passed to the user when a connection is received. For example, it is passed to the listeners of a 'connection' event emitted on a Server, so the user can use it to interact with the client.
@since v0.3.4
Declared inside
AddListener | |
Compose | |
Iterator | |
Map | |
On | |
Once | |
Pipe | |
PrependListener | |
PrependOnceListener |
Properties
abstract member Duplex: DuplexConstructor with get, set
abstract member Duplex: DuplexConstructor with get, setDuplex streams are streams that implement both the Readable and Writable interfaces.
Examples of Duplex streams include:
TCP socketszlib streamscrypto streams
@since v0.9.4
abstract member EventEmitter: EventEmitterConstructor with get, setabstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, set
abstract member EventEmitterAsyncResource: EventEmitterAsyncResourceConstructor with get, setIntegrates EventEmitter with AsyncResource for EventEmitters that require manual async tracking. Specifically, all events emitted by instances of events.EventEmitterAsyncResource will run within its async context.
import { EventEmitterAsyncResource, EventEmitter } from 'node:events';
import { notStrictEqual, strictEqual } from 'node:assert';
import { executionAsyncId, triggerAsyncId } from 'node:async_hooks';
// Async tracking tooling will identify this as 'Q'.
const ee1 = new EventEmitterAsyncResource({ name: 'Q' });
// 'foo' listeners will run in the EventEmitters async context.
ee1.on('foo', () => {
strictEqual(executionAsyncId(), ee1.asyncId);
strictEqual(triggerAsyncId(), ee1.triggerAsyncId);
});
const ee2 = new EventEmitter();
// 'foo' listeners on ordinary EventEmitters that do not track async
// context, however, run in the same async context as the emit().
ee2.on('foo', () => {
notStrictEqual(executionAsyncId(), ee2.asyncId);
notStrictEqual(triggerAsyncId(), ee2.triggerAsyncId);
});
Promise.resolve().then(() => {
ee1.emit('foo');
ee2.emit('foo');
});
The EventEmitterAsyncResource class has the same methods and takes the same options as EventEmitter and AsyncResource themselves.
@since v17.4.0, v16.14.0
abstract member PassThrough: PassThroughConstructor with get, set
abstract member PassThrough: PassThroughConstructor with get, setThe stream.PassThrough class is a trivial implementation of a Transform stream that simply passes the input bytes across to the output. Its purpose is primarily for examples and testing, but there are some use cases where stream.PassThrough is useful as a building block for novel sorts of streams.
abstract member Readable: ReadableConstructor with get, set
abstract member Readable: ReadableConstructor with get, set@since v0.9.4
abstract member Stream: StreamConstructor with get, setabstract member Transform: TransformConstructor with get, set
abstract member Transform: TransformConstructor with get, setTransform streams are Duplex streams where the output is in some way related to the input. Like all Duplex streams, Transform streams implement both the Readable and Writable interfaces.
Examples of Transform streams include:
zlib streamscrypto streams
@since v0.9.4
abstract member Writable: WritableConstructor with get, set
abstract member Writable: WritableConstructor with get, set@since v0.9.4
abstract member autoSelectFamilyAttemptedAddresses: string array
abstract member autoSelectFamilyAttemptedAddresses: string arrayThis property is only present if the family autoselection algorithm is enabled in socket.connect(options) and it is an array of the addresses that have been attempted.
Each address is a string in the form of $IP:$PORT. If the connection was successful, then the last address is the one that the socket is currently connected to.
@since v19.4.0
abstract member bufferSize: float
abstract member bufferSize: floatThis property shows the number of characters buffered for writing. The buffer may contain strings whose length after encoding is not yet known. So this number is only an approximation of the number of bytes in the buffer.
net.Socket has the property that socket.write() always works. This is to help users get up and running quickly. The computer cannot always keep up with the amount of data that is written to a socket. The network connection simply might be too slow. Node.js will internally queue up the data written to a socket and send it out over the wire when it is possible.
The consequence of this internal buffering is that memory may grow. Users who experience large or growing bufferSize should attempt to "throttle" the data flows in their program with socket.pause() and socket.resume().
@since v0.3.8
abstract member captureRejectionSymbol: Symbol
abstract member captureRejectionSymbol: SymbolValue: Symbol.for('nodejs.rejection')
See how to write a custom rejection handler.
@since v13.4.0, v12.16.0
abstract member captureRejections: bool with get, set
abstract member captureRejections: bool with get, setValue: boolean
Change the default captureRejections option on all new EventEmitter objects.
@since v13.4.0, v12.16.0
abstract member connecting: bool
abstract member connecting: boolIf true, socket.connect(options[, connectListener]) was called and has not yet finished. It will stay true until the socket becomes connected, then it is set to false and the 'connect' event is emitted. Note that the socket.connect(options[, connectListener]) callback is a listener for the 'connect' event.
@since v6.1.0
abstract member defaultMaxListeners: float with get, set
abstract member defaultMaxListeners: float with get, setBy default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.
Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.
This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
The --trace-warnings command-line flag can be used to display the stack trace for such warnings.
The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.
@since v0.11.2
abstract member destroyed: bool
abstract member destroyed: boolSee writable.destroyed for further details.
abstract member errorMonitor: Symbol
abstract member errorMonitor: SymbolThis symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.
Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.
@since v13.6.0, v12.17.0
abstract member finished: Finished with get, set
abstract member finished: Finished with get, setA readable and/or writable stream/webstream.
A function to get notified when a stream is no longer readable, writable or has experienced an error or a premature close event.
import { finished } from 'node:stream';
import fs from 'node:fs';
const rs = fs.createReadStream('archive.tar');
finished(rs, (err) => {
if (err) {
console.error('Stream failed.', err);
} else {
console.log('Stream is done reading.');
}
});
rs.resume(); // Drain the stream.
Especially useful in error handling scenarios where a stream is destroyed prematurely (like an aborted HTTP request), and will not emit 'end' or 'finish'.
The finished API provides promise version.
stream.finished() leaves dangling event listeners (in particular 'error', 'end', 'finish' and 'close') after callback has been invoked. The reason for this is so that unexpected 'error' events (due to incorrect stream implementations) do not cause unexpected crashes. If this is unwanted behavior then the returned cleanup function needs to be invoked in the callback:
const cleanup = finished(rs, (err) => {
cleanup();
// ...
});
@since v10.0.0
| Parameter | |
|---|---|
stream | A readable and/or writable stream. |
callback | A callback function that takes an optional error argument. |
Returns. A cleanup function which removes all registered listeners.
abstract member localAddress: string option
abstract member localAddress: string optionThe string representation of the local IP address the remote client is connecting on. For example, in a server listening on '0.0.0.0', if a client connects on '192.168.1.1', the value of socket.localAddress would be'192.168.1.1'.
@since v0.9.6
abstract member localFamily: string option
abstract member localFamily: string optionThe string representation of the local IP family. 'IPv4' or 'IPv6'.
@since v18.8.0, v16.18.0
abstract member localPort: float option
abstract member localPort: float optionThe numeric representation of the local port. For example, 80 or 21.
@since v0.9.6
abstract member pending: bool
abstract member pending: boolThis is true if the socket is not connected yet, either because .connect()has not yet been called or because it is still in the process of connecting (see socket.connecting).
@since v11.2.0, v10.16.0
abstract member pipeline: Pipeline with get, set
abstract member pipeline: Pipeline with get, setA module method to pipe between streams and generators forwarding errors and properly cleaning up and provide a callback when the pipeline is complete.
import { pipeline } from 'node:stream';
import fs from 'node:fs';
import zlib from 'node:zlib';
// Use the pipeline API to easily pipe a series of streams
// together and get notified when the pipeline is fully done.
// A pipeline to gzip a potentially huge tar file efficiently:
pipeline(
fs.createReadStream('archive.tar'),
zlib.createGzip(),
fs.createWriteStream('archive.tar.gz'),
(err) => {
if (err) {
console.error('Pipeline failed.', err);
} else {
console.log('Pipeline succeeded.');
}
},
);
The pipeline API provides a promise version.
stream.pipeline() will call stream.destroy(err) on all streams except:
Readablestreams which have emitted'end'or'close'.Writablestreams which have emitted'finish'or'close'.
stream.pipeline() leaves dangling event listeners on the streams after the callback has been invoked. In the case of reuse of streams after failure, this can cause event listener leaks and swallowed errors. If the last stream is readable, dangling event listeners will be removed so that the last stream can be consumed later.
stream.pipeline() closes all the streams when an error is raised. The IncomingRequest usage with pipeline could lead to an unexpected behavior once it would destroy the socket without sending the expected response. See the example below:
import fs from 'node:fs';
import http from 'node:http';
import { pipeline } from 'node:stream';
const server = http.createServer((req, res) => {
const fileStream = fs.createReadStream('./fileNotExist.txt');
pipeline(fileStream, res, (err) => {
if (err) {
console.log(err); // No such file
// this message can't be sent once `pipeline` already destroyed the socket
return res.end('error!!!');
}
});
});
@since v10.0.0
| Parameter | |
|---|---|
callback | Called when the pipeline is fully done. |
abstract member readyState: SocketReadyState
abstract member readyState: SocketReadyStateThis property represents the state of the connection as a string.
- If the stream is connecting
socket.readyStateisopening. - If the stream is readable and writable, it is
open. - If the stream is readable and not writable, it is
readOnly. - If the stream is not readable and writable, it is
writeOnly.
@since v0.5.0
abstract member remoteAddress: string option
abstract member remoteAddress: string optionThe string representation of the remote IP address. For example,'74.125.127.100' or '2001:4860:a005::68'. Value may be undefined if the socket is destroyed (for example, if the client disconnected).
@since v0.5.10
abstract member remoteFamily: string option
abstract member remoteFamily: string optionThe string representation of the remote IP family. 'IPv4' or 'IPv6'. Value may be undefined if the socket is destroyed (for example, if the client disconnected).
@since v0.11.14
abstract member remotePort: float option
abstract member remotePort: float optionThe numeric representation of the remote port. For example, 80 or 21. Value may be undefined if the socket is destroyed (for example, if the client disconnected).
@since v0.5.10
abstract member timeout: float option
abstract member timeout: float optionThe socket timeout in milliseconds as set by socket.setTimeout(). It is undefined if a timeout has not been set.
@since v10.7.0
Methods
abstract member ``end`` (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?callback: (unit -> unit)) : Socket
abstract member ``end`` (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?callback: (unit -> unit)) : SocketHalf-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See writable.end() for further details. Half-closes the socket, with one final chunk of data.
@since v0.1.90
| Parameter | |
|---|---|
callback | Optional callback for when the socket is finished. |
callback | Optional callback for when the socket is finished. |
encoding | Only used when data is string. |
callback | Optional callback for when the socket is finished. |
Returns. The socket itself.
abstract member ``end`` (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?callback: (unit -> unit)) : Socket
abstract member ``end`` (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?callback: (unit -> unit)) : SocketHalf-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See writable.end() for further details. Half-closes the socket, with one final chunk of data.
@since v0.1.90
| Parameter | |
|---|---|
callback | Optional callback for when the socket is finished. |
callback | Optional callback for when the socket is finished. |
encoding | Only used when data is string. |
callback | Optional callback for when the socket is finished. |
Returns. The socket itself.
abstract member ``end`` (?callback: (unit -> unit)) : Socket
abstract member ``end`` (?callback: (unit -> unit)) : SocketHalf-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See writable.end() for further details. Half-closes the socket, with one final chunk of data.
@since v0.1.90
| Parameter | |
|---|---|
callback | Optional callback for when the socket is finished. |
callback | Optional callback for when the socket is finished. |
encoding | Only used when data is string. |
callback | Optional callback for when the socket is finished. |
Returns. The socket itself.
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : Disposable
static member addAbortListener (signal: AbortSignal, resource: Event -> unit) : DisposableListens once to the abort event on the provided signal.
Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.
This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.
Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events';
function example(signal) {
let disposable;
try {
signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
disposable = addAbortListener(signal, (e) => {
// Do something when signal is aborted.
});
} finally {
disposable?.[Symbol.dispose]();
}
}
@since v20.5.0
Returns. Disposable that removes the abort listener.
static member addAbortSignal<'T when 'T :> Stream> (signal: AbortSignal, stream: 'T) : 'T
static member addAbortSignal<'T when 'T :> Stream> (signal: AbortSignal, stream: 'T) : 'TA stream to attach a signal to.
Attaches an AbortSignal to a readable or writeable stream. This lets code control stream destruction using an AbortController.
Calling abort on the AbortController corresponding to the passed AbortSignal will behave the same way as calling .destroy(new AbortError()) on the stream, and controller.error(new AbortError()) for webstreams.
import fs from 'node:fs';
const controller = new AbortController();
const read = addAbortSignal(
controller.signal,
fs.createReadStream(('object.json')),
);
// Later, abort the operation closing the stream
controller.abort();
Or using an AbortSignal with a readable stream as an async iterable:
const controller = new AbortController();
setTimeout(() => controller.abort(), 10_000); // set a timeout
const stream = addAbortSignal(
controller.signal,
fs.createReadStream(('object.json')),
);
(async () => {
try {
for await (const chunk of stream) {
await process(chunk);
}
} catch (e) {
if (e.name === 'AbortError') {
// The operation was cancelled
} else {
throw e;
}
}
})();
Or using an AbortSignal with a ReadableStream:
const controller = new AbortController();
const rs = new ReadableStream({
start(controller) {
controller.enqueue('hello');
controller.enqueue('world');
controller.close();
},
});
addAbortSignal(controller.signal, rs);
finished(rs, (err) => {
if (err) {
if (err.name === 'AbortError') {
// The operation was cancelled
}
}
});
const reader = rs.getReader();
reader.read().then(({ value, done }) => {
console.log(value); // hello
console.log(done); // false
controller.abort();
});
@since v15.4.0
| Parameter | |
|---|---|
signal | A signal representing possible cancellation |
stream | A stream to attach a signal to. |
abstract member addListener (event: string, listener: obj array -> unit) : Socket
abstract member addListener (event: string, listener: obj array -> unit) : Socketevents.EventEmitter
- close
- connect
- connectionAttempt
- connectionAttemptFailed
- connectionAttemptTimeout
- data
- drain
- end
- error
- lookup
- ready
- timeout
abstract member addListenerClose (listener: bool -> unit) : Socket
abstract member addListenerClose (listener: bool -> unit) : SocketaddListener(event: "close", listener: (hadError: boolean) => void): this
abstract member addListenerConnect (listener: unit -> unit) : Socket
abstract member addListenerConnect (listener: unit -> unit) : SocketaddListener(event: "connect", listener: () => void): this
abstract member addListenerConnectionAttempt (listener: Listener) : Socket
abstract member addListenerConnectionAttempt (listener: Listener) : SocketaddListener(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this
abstract member addListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member addListenerConnectionAttemptFailed (listener: Listener2) : SocketaddListener(event: "connectionAttemptFailed", listener: (ip: string, port: number, family: number, error: Error) => void): this
abstract member addListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member addListenerConnectionAttemptTimeout (listener: Listener3) : SocketaddListener(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this
abstract member addListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member addListenerData (listener: NonSharedBuffer -> unit) : SocketaddListener(event: "data", listener: (data: NonSharedBuffer) => void): this
abstract member addListenerDrain (listener: unit -> unit) : Socket
abstract member addListenerDrain (listener: unit -> unit) : SocketaddListener(event: "drain", listener: () => void): this
abstract member addListenerEnd (listener: unit -> unit) : Socket
abstract member addListenerEnd (listener: unit -> unit) : SocketaddListener(event: "end", listener: () => void): this
abstract member addListenerError (listener: exn -> unit) : Socket
abstract member addListenerError (listener: exn -> unit) : SocketaddListener(event: "error", listener: (err: Error) => void): this
abstract member addListenerLookup (listener: Listener4) : Socket
abstract member addListenerLookup (listener: Listener4) : SocketaddListener(event: "lookup", listener: (err: Error, address: string, family: string | number, host: string) => void): this
abstract member addListenerReady (listener: unit -> unit) : Socket
abstract member addListenerReady (listener: unit -> unit) : SocketaddListener(event: "ready", listener: () => void): this
abstract member addListenerTimeout (listener: unit -> unit) : Socket
abstract member addListenerTimeout (listener: unit -> unit) : SocketaddListener(event: "timeout", listener: () => void): this
abstract member address () : obj
abstract member address () : objReturns the bound address, the address family name and port of the socket as reported by the operating system:{ port: 12346, family: 'IPv4', address: '127.0.0.1' }
@since v0.1.90
abstract member compose<'T when 'T :> ReadableStream> (stream: U4<'T,AsyncIterable<'T,obj,obj>,(obj -> unit),Iterable<'T,obj,obj>>, ?options: Options) : 'Tabstract member connect (path: string, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (path: string, ?connectionListener: (unit -> unit)) : SocketInitiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the 'connect' event will be emitted. If there is a problem connecting, instead of a 'connect' event, an 'error' event will be emitted with the error passed to the 'error' listener. The last parameter connectListener, if supplied, will be added as a listener for the 'connect' event once.
This function should only be used for reconnecting a socket after'close' has been emitted or otherwise it may lead to undefined behavior.
abstract member connect (port: float, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (port: float, ?connectionListener: (unit -> unit)) : SocketInitiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the 'connect' event will be emitted. If there is a problem connecting, instead of a 'connect' event, an 'error' event will be emitted with the error passed to the 'error' listener. The last parameter connectListener, if supplied, will be added as a listener for the 'connect' event once.
This function should only be used for reconnecting a socket after'close' has been emitted or otherwise it may lead to undefined behavior.
abstract member connect (port: float, host: string, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (port: float, host: string, ?connectionListener: (unit -> unit)) : SocketInitiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the 'connect' event will be emitted. If there is a problem connecting, instead of a 'connect' event, an 'error' event will be emitted with the error passed to the 'error' listener. The last parameter connectListener, if supplied, will be added as a listener for the 'connect' event once.
This function should only be used for reconnecting a socket after'close' has been emitted or otherwise it may lead to undefined behavior.
abstract member connect (options: SocketConnectOpts, ?connectionListener: (unit -> unit)) : Socket
abstract member connect (options: SocketConnectOpts, ?connectionListener: (unit -> unit)) : SocketInitiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])forIPCconnections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the 'connect' event will be emitted. If there is a problem connecting, instead of a 'connect' event, an 'error' event will be emitted with the error passed to the 'error' listener. The last parameter connectListener, if supplied, will be added as a listener for the 'connect' event once.
This function should only be used for reconnecting a socket after'close' has been emitted or otherwise it may lead to undefined behavior.
abstract member destroy (?error: exn) : Socket
abstract member destroy (?error: exn) : SocketDestroy the stream. Optionally emit an 'error' event, and emit a 'close' event (unless emitClose is set to false). After this call, the readable stream will release any internal resources and subsequent calls to push() will be ignored.
Once destroy() has been called any further calls will be a no-op and no further errors except from _destroy() may be emitted as 'error'.
Implementors should not override this method, but instead implement readable._destroy().
@since v8.0.0
| Parameter | |
|---|---|
error | Error which will be passed as payload in 'error' event |
abstract member destroySoon () : unit
abstract member destroySoon () : unitDestroys the socket after all data is written. If the finish event was already emitted the socket is destroyed immediately. If the socket is still writable it implicitly calls socket.end().
@since v0.3.4
static member duplexPair (?options: DuplexOptions<Duplex>) : Duplex * Duplex
static member duplexPair (?options: DuplexOptions<Duplex>) : Duplex * DuplexThe utility function duplexPair returns an Array with two items, each being a Duplex stream connected to the other side:
const [ sideA, sideB ] = duplexPair();
Whatever is written to one stream is made readable on the other. It provides behavior analogous to a network connection, where the data written by the client becomes readable by the server, and vice-versa.
The Duplex streams are symmetrical; one or the other may be used without any difference in behavior.
@since v22.6.0
| Parameter | |
|---|---|
options | A value to pass to both {@link Duplex} constructors, to set options such as buffering. |
abstract member emitConnect () : bool
abstract member emitConnect () : boolemit(event: "connect"): boolean
abstract member emitConnectionAttempt (ip: string, port: float, family: float) : bool
abstract member emitConnectionAttempt (ip: string, port: float, family: float) : boolemit(event: "connectionAttempt", ip: string, port: number, family: number): boolean
abstract member emitConnectionAttemptFailed (ip: string, port: float, family: float, error: exn) : bool
abstract member emitConnectionAttemptFailed (ip: string, port: float, family: float, error: exn) : boolemit(event: "connectionAttemptFailed", ip: string, port: number, family: number, error: Error): boolean
abstract member emitConnectionAttemptTimeout (ip: string, port: float, family: float) : bool
abstract member emitConnectionAttemptTimeout (ip: string, port: float, family: float) : boolemit(event: "connectionAttemptTimeout", ip: string, port: number, family: number): boolean
abstract member emitData (data: NonSharedBuffer) : bool
abstract member emitData (data: NonSharedBuffer) : boolemit(event: "data", data: NonSharedBuffer): boolean
abstract member emitReady () : bool
abstract member emitReady () : boolemit(event: "ready"): boolean
abstract member emitTimeout () : bool
abstract member emitTimeout () : boolemit(event: "timeout"): boolean
static member from (src: U9<string,ArrayBuffer,AsyncGeneratorFunction,AsyncIterable<obj,obj,obj>,_Blob,Iterable<obj,obj,obj>,Object,Promise<obj>,Stream>) : Duplex
static member from (src: U9<string,ArrayBuffer,AsyncGeneratorFunction,AsyncIterable<obj,obj,obj>,_Blob,Iterable<obj,obj,obj>,Object,Promise<obj>,Stream>) : DuplexA utility method for creating duplex streams.
Streamconverts writable stream into writableDuplexand readable stream toDuplex.Blobconverts into readableDuplex.stringconverts into readableDuplex.ArrayBufferconverts into readableDuplex.AsyncIterableconverts into a readableDuplex. Cannot yieldnull.AsyncGeneratorFunctionconverts into a readable/writable transformDuplex. Must take a sourceAsyncIterableas first parameter. Cannot yieldnull.AsyncFunctionconverts into a writableDuplex. Must return eithernullorundefinedObject ({ writable, readable })convertsreadableandwritableintoStreamand then combines them intoDuplexwhere theDuplexwill write to thewritableand read from thereadable.Promiseconverts into readableDuplex. Valuenullis ignored.
@since v16.8.0
static member fromWeb (duplexStream: DuplexStream, ?options: Options) : Duplex
static member fromWeb (duplexStream: DuplexStream, ?options: Options) : DuplexA utility method for creating a Duplex from a web ReadableStream and WritableStream.
@since v17.0.0
static member getDefaultHighWaterMark (objectMode: bool) : float
static member getDefaultHighWaterMark (objectMode: bool) : floatReturns the default highWaterMark used by streams. Defaults to 65536 (64 KiB), or 16 for objectMode.
@since v19.9.0
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function array
static member getEventListeners (emitter: U2<EventEmitter<unit array>,EventTarget>, name: U2<string,Symbol>) : Function arrayReturns a copy of the array of listeners for the event named eventName.
For EventEmitters this behaves exactly the same as calling .listeners on the emitter.
For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.
import { getEventListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
}
@since v15.2.0, v14.17.0
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : float
static member getMaxListeners (emitter: U2<EventEmitter<unit array>,EventTarget>) : floatReturns the currently set max amount of listeners.
For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.
For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.
import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
console.log(getMaxListeners(ee)); // 10
setMaxListeners(11, ee);
console.log(getMaxListeners(ee)); // 11
}
{
const et = new EventTarget();
console.log(getMaxListeners(et)); // 10
setMaxListeners(11, et);
console.log(getMaxListeners(et)); // 11
}
@since v19.9.0
static member isErrored (stream: U4<Readable,ReadableStream,Writable,WritableStream>) : bool
static member isErrored (stream: U4<Readable,ReadableStream,Writable,WritableStream>) : boolReturns whether the stream has encountered an error.
@since v17.3.0, v16.14.0
static member isReadable (stream: U2<Readable,ReadableStream>) : bool option
static member isReadable (stream: U2<Readable,ReadableStream>) : bool optionReturns whether the stream is readable.
@since v17.4.0, v16.14.0
Returns. Only returns null if stream is not a valid Readable, Duplex or ReadableStream.
static member isWritable (stream: U2<Writable,WritableStream>) : bool option
static member isWritable (stream: U2<Writable,WritableStream>) : bool optionReturns whether the stream is writable.
@since v20.0.0
Returns. Only returns null if stream is not a valid Writable, Duplex or WritableStream.
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : float
static member listenerCount (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>) : floatA class method that returns the number of listeners for the given eventName registered on the given emitter.
import { EventEmitter, listenerCount } from 'node:events';
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
@since v0.9.12
| Parameter | |
|---|---|
emitter | The emitter to query |
eventName | The event name |
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member off (eventName: U2<string,Symbol>, listener: obj array -> unit) : SocketAlias for emitter.removeListener().
@since v10.0.0
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.
An AbortSignal can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
@since v13.6.0, v12.16.0
Returns. An AsyncIterator that iterates eventName events emitted by the emitter
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>
static member on (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterIteratorOptions) : AsyncIterator<obj array,obj,obj>import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.
An AbortSignal can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
@since v13.6.0, v12.16.0
Returns. An AsyncIterator that iterates eventName events emitted by the emitter
abstract member on (event: string, listener: obj array -> unit) : Socket
abstract member on (event: string, listener: obj array -> unit) : SocketAdds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
abstract member onClose (listener: bool -> unit) : Socket
abstract member onClose (listener: bool -> unit) : Socketon(event: "close", listener: (hadError: boolean) => void): this
abstract member onConnect (listener: unit -> unit) : Socket
abstract member onConnect (listener: unit -> unit) : Socketon(event: "connect", listener: () => void): this
abstract member onConnectionAttempt (listener: Listener) : Socket
abstract member onConnectionAttempt (listener: Listener) : Socketon(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this
abstract member onConnectionAttemptFailed (listener: Listener2) : Socket
abstract member onConnectionAttemptFailed (listener: Listener2) : Socketon(event: "connectionAttemptFailed", listener: (ip: string, port: number, family: number, error: Error) => void): this
abstract member onConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member onConnectionAttemptTimeout (listener: Listener3) : Socketon(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this
abstract member onData (listener: NonSharedBuffer -> unit) : Socket
abstract member onData (listener: NonSharedBuffer -> unit) : Socketon(event: "data", listener: (data: NonSharedBuffer) => void): this
abstract member onDrain (listener: unit -> unit) : Socket
abstract member onDrain (listener: unit -> unit) : Socketon(event: "drain", listener: () => void): this
abstract member onError (listener: exn -> unit) : Socket
abstract member onError (listener: exn -> unit) : Socketon(event: "error", listener: (err: Error) => void): this
abstract member onLookup (listener: Listener4) : Socket
abstract member onLookup (listener: Listener4) : Socketon(event: "lookup", listener: (err: Error, address: string, family: string | number, host: string) => void): this
abstract member onReady (listener: unit -> unit) : Socket
abstract member onReady (listener: unit -> unit) : Socketon(event: "ready", listener: () => void): this
abstract member onTimeout (listener: unit -> unit) : Socket
abstract member onTimeout (listener: unit -> unit) : Socketon(event: "timeout", listener: () => void): this
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventTarget, eventName: string, ?options: StaticEventEmitterOptions) : Promise<obj array>Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}
The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
@since v11.13.0, v10.16.0
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>
static member once (emitter: EventEmitter<unit array>, eventName: U2<string,Symbol>, ?options: StaticEventEmitterOptions) : Promise<obj array>Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}
The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
@since v11.13.0, v10.16.0
abstract member once (event: string, listener: obj array -> unit) : Socket
abstract member once (event: string, listener: obj array -> unit) : SocketAdds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
abstract member onceClose (listener: bool -> unit) : Socket
abstract member onceClose (listener: bool -> unit) : Socketonce(event: "close", listener: (hadError: boolean) => void): this
abstract member onceConnect (listener: unit -> unit) : Socket
abstract member onceConnect (listener: unit -> unit) : Socketonce(event: "connect", listener: () => void): this
abstract member onceConnectionAttempt (listener: Listener) : Socket
abstract member onceConnectionAttempt (listener: Listener) : Socketonce(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this
abstract member onceConnectionAttemptFailed (listener: Listener2) : Socket
abstract member onceConnectionAttemptFailed (listener: Listener2) : Socketonce(event: "connectionAttemptFailed", listener: (ip: string, port: number, family: number, error: Error) => void): this
abstract member onceConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member onceConnectionAttemptTimeout (listener: Listener3) : Socketonce(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this
abstract member onceData (listener: NonSharedBuffer -> unit) : Socket
abstract member onceData (listener: NonSharedBuffer -> unit) : Socketonce(event: "data", listener: (data: NonSharedBuffer) => void): this
abstract member onceDrain (listener: unit -> unit) : Socket
abstract member onceDrain (listener: unit -> unit) : Socketonce(event: "drain", listener: () => void): this
abstract member onceEnd (listener: unit -> unit) : Socket
abstract member onceEnd (listener: unit -> unit) : Socketonce(event: "end", listener: () => void): this
abstract member onceError (listener: exn -> unit) : Socket
abstract member onceError (listener: exn -> unit) : Socketonce(event: "error", listener: (err: Error) => void): this
abstract member onceLookup (listener: Listener4) : Socket
abstract member onceLookup (listener: Listener4) : Socketonce(event: "lookup", listener: (err: Error, address: string, family: string | number, host: string) => void): this
abstract member onceReady (listener: unit -> unit) : Socket
abstract member onceReady (listener: unit -> unit) : Socketonce(event: "ready", listener: () => void): this
abstract member onceTimeout (listener: unit -> unit) : Socket
abstract member onceTimeout (listener: unit -> unit) : Socketonce(event: "timeout", listener: () => void): this
abstract member pause () : Socket
abstract member pause () : SocketPauses the reading of data. That is, 'data' events will not be emitted. Useful to throttle back an upload.
Returns. The socket itself.
abstract member prependListener (event: string, listener: obj array -> unit) : Socket
abstract member prependListener (event: string, listener: obj array -> unit) : SocketAdds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
abstract member prependListenerClose (listener: bool -> unit) : Socket
abstract member prependListenerClose (listener: bool -> unit) : SocketprependListener(event: "close", listener: (hadError: boolean) => void): this
abstract member prependListenerConnect (listener: unit -> unit) : Socket
abstract member prependListenerConnect (listener: unit -> unit) : SocketprependListener(event: "connect", listener: () => void): this
abstract member prependListenerConnectionAttempt (listener: Listener) : Socket
abstract member prependListenerConnectionAttempt (listener: Listener) : SocketprependListener(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this
abstract member prependListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member prependListenerConnectionAttemptFailed (listener: Listener2) : SocketprependListener(event: "connectionAttemptFailed", listener: (ip: string, port: number, family: number, error: Error) => void): this
abstract member prependListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member prependListenerConnectionAttemptTimeout (listener: Listener3) : SocketprependListener(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this
abstract member prependListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member prependListenerData (listener: NonSharedBuffer -> unit) : SocketprependListener(event: "data", listener: (data: NonSharedBuffer) => void): this
abstract member prependListenerDrain (listener: unit -> unit) : Socket
abstract member prependListenerDrain (listener: unit -> unit) : SocketprependListener(event: "drain", listener: () => void): this
abstract member prependListenerEnd (listener: unit -> unit) : Socket
abstract member prependListenerEnd (listener: unit -> unit) : SocketprependListener(event: "end", listener: () => void): this
abstract member prependListenerError (listener: exn -> unit) : Socket
abstract member prependListenerError (listener: exn -> unit) : SocketprependListener(event: "error", listener: (err: Error) => void): this
abstract member prependListenerLookup (listener: Listener4) : Socket
abstract member prependListenerLookup (listener: Listener4) : SocketprependListener(event: "lookup", listener: (err: Error, address: string, family: string | number, host: string) => void): this
abstract member prependListenerReady (listener: unit -> unit) : Socket
abstract member prependListenerReady (listener: unit -> unit) : SocketprependListener(event: "ready", listener: () => void): this
abstract member prependListenerTimeout (listener: unit -> unit) : Socket
abstract member prependListenerTimeout (listener: unit -> unit) : SocketprependListener(event: "timeout", listener: () => void): this
abstract member prependOnceListener (event: string, listener: obj array -> unit) : Socket
abstract member prependOnceListener (event: string, listener: obj array -> unit) : SocketAdds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
abstract member prependOnceListenerClose (listener: bool -> unit) : Socket
abstract member prependOnceListenerClose (listener: bool -> unit) : SocketprependOnceListener(event: "close", listener: (hadError: boolean) => void): this
abstract member prependOnceListenerConnect (listener: unit -> unit) : Socket
abstract member prependOnceListenerConnect (listener: unit -> unit) : SocketprependOnceListener(event: "connect", listener: () => void): this
abstract member prependOnceListenerConnectionAttempt (listener: Listener) : Socket
abstract member prependOnceListenerConnectionAttempt (listener: Listener) : SocketprependOnceListener(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this
abstract member prependOnceListenerConnectionAttemptFailed (listener: Listener2) : Socket
abstract member prependOnceListenerConnectionAttemptFailed (listener: Listener2) : SocketprependOnceListener(event: "connectionAttemptFailed", listener: (ip: string, port: number, family: number, error: Error) => void): this
abstract member prependOnceListenerConnectionAttemptTimeout (listener: Listener3) : Socket
abstract member prependOnceListenerConnectionAttemptTimeout (listener: Listener3) : SocketprependOnceListener(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this
abstract member prependOnceListenerData (listener: NonSharedBuffer -> unit) : Socket
abstract member prependOnceListenerData (listener: NonSharedBuffer -> unit) : SocketprependOnceListener(event: "data", listener: (data: NonSharedBuffer) => void): this
abstract member prependOnceListenerDrain (listener: unit -> unit) : Socket
abstract member prependOnceListenerDrain (listener: unit -> unit) : SocketprependOnceListener(event: "drain", listener: () => void): this
abstract member prependOnceListenerEnd (listener: unit -> unit) : Socket
abstract member prependOnceListenerEnd (listener: unit -> unit) : SocketprependOnceListener(event: "end", listener: () => void): this
abstract member prependOnceListenerError (listener: exn -> unit) : Socket
abstract member prependOnceListenerError (listener: exn -> unit) : SocketprependOnceListener(event: "error", listener: (err: Error) => void): this
abstract member prependOnceListenerLookup (listener: Listener4) : Socket
abstract member prependOnceListenerLookup (listener: Listener4) : SocketprependOnceListener(event: "lookup", listener: (err: Error, address: string, family: string | number, host: string) => void): this
abstract member prependOnceListenerReady (listener: unit -> unit) : Socket
abstract member prependOnceListenerReady (listener: unit -> unit) : SocketprependOnceListener(event: "ready", listener: () => void): this
abstract member prependOnceListenerTimeout (listener: unit -> unit) : Socket
abstract member prependOnceListenerTimeout (listener: unit -> unit) : SocketprependOnceListener(event: "timeout", listener: () => void): this
abstract member ref () : Socket
abstract member ref () : SocketOpposite of unref(), calling ref() on a previously unrefed socket will not let the program exit if it's the only socket left (the default behavior). If the socket is refed calling ref again will have no effect.
@since v0.9.1
Returns. The socket itself.
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : Socket
abstract member removeAllListeners (?eventName: U2<string,Symbol>) : SocketRemoves all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.1.26
abstract member removeListener (event: U2<string,Symbol>, listener: obj array -> unit) : Socket
abstract member removeListener (event: U2<string,Symbol>, listener: obj array -> unit) : SocketRemoves the specified listener from the listener array for the event named eventName.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
abstract member removeListenerClose (listener: unit -> unit) : Socket
abstract member removeListenerClose (listener: unit -> unit) : SocketremoveListener(event: "close", listener: () => void): this
abstract member removeListenerData (listener: obj -> unit) : Socket
abstract member removeListenerData (listener: obj -> unit) : SocketremoveListener(event: "data", listener: (chunk: any) => void): this
abstract member removeListenerDrain (listener: unit -> unit) : Socket
abstract member removeListenerDrain (listener: unit -> unit) : SocketremoveListener(event: "drain", listener: () => void): this
abstract member removeListenerEnd (listener: unit -> unit) : Socket
abstract member removeListenerEnd (listener: unit -> unit) : SocketremoveListener(event: "end", listener: () => void): this
abstract member removeListenerError (listener: exn -> unit) : Socket
abstract member removeListenerError (listener: exn -> unit) : SocketremoveListener(event: "error", listener: (err: Error) => void): this
abstract member removeListenerFinish (listener: unit -> unit) : Socket
abstract member removeListenerFinish (listener: unit -> unit) : SocketremoveListener(event: "finish", listener: () => void): this
abstract member removeListenerPause (listener: unit -> unit) : Socket
abstract member removeListenerPause (listener: unit -> unit) : SocketremoveListener(event: "pause", listener: () => void): this
abstract member removeListenerPipe (listener: Readable -> unit) : Socket
abstract member removeListenerPipe (listener: Readable -> unit) : SocketremoveListener(event: "pipe", listener: (src: Readable) => void): this
abstract member removeListenerReadable (listener: unit -> unit) : Socket
abstract member removeListenerReadable (listener: unit -> unit) : SocketremoveListener(event: "readable", listener: () => void): this
abstract member removeListenerResume (listener: unit -> unit) : Socket
abstract member removeListenerResume (listener: unit -> unit) : SocketremoveListener(event: "resume", listener: () => void): this
abstract member removeListenerUnpipe (listener: Readable -> unit) : Socket
abstract member removeListenerUnpipe (listener: Readable -> unit) : SocketremoveListener(event: "unpipe", listener: (src: Readable) => void): this
abstract member resetAndDestroy () : Socket
abstract member resetAndDestroy () : SocketClose the TCP connection by sending an RST packet and destroy the stream. If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected. Otherwise, it will call socket.destroy with an ERR_SOCKET_CLOSED Error. If this is not a TCP socket (for example, a pipe), calling this method will immediately throw an ERR_INVALID_HANDLE_TYPE Error.
@since v18.3.0, v16.17.0
abstract member resume () : Socket
abstract member resume () : SocketResumes reading after a call to socket.pause().
Returns. The socket itself.
abstract member setDefaultEncoding (encoding: BufferEncoding) : Socket
abstract member setDefaultEncoding (encoding: BufferEncoding) : SocketThe writable.setDefaultEncoding() method sets the default encoding for a Writable stream.
@since v0.11.15
| Parameter | |
|---|---|
encoding | The new default encoding |
static member setDefaultHighWaterMark (objectMode: bool, value: float) : unit
static member setDefaultHighWaterMark (objectMode: bool, value: float) : unitSets the default highWaterMark used by streams.
@since v19.9.0
| Parameter | |
|---|---|
value | highWaterMark value |
abstract member setEncoding (?encoding: BufferEncoding) : Socket
abstract member setEncoding (?encoding: BufferEncoding) : SocketSet the encoding for the socket as a Readable Stream. See readable.setEncoding() for more information.
@since v0.1.90
Returns. The socket itself.
abstract member setKeepAlive (?enable: bool, ?initialDelay: float) : Socket
abstract member setKeepAlive (?enable: bool, ?initialDelay: float) : SocketEnable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket.
Set initialDelay (in milliseconds) to set the delay between the last data packet received and the first keepalive probe. Setting 0 forinitialDelay will leave the value unchanged from the default (or previous) setting.
Enabling the keep-alive functionality will set the following socket options:
SO_KEEPALIVE=1TCP_KEEPIDLE=initialDelayTCP_KEEPCNT=10TCP_KEEPINTVL=1
@since v0.1.92
Returns. The socket itself.
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unit
static member setMaxListeners (n: float option, eventTargets: U2<EventEmitter<unit array>,EventTarget> array) : unitimport { setMaxListeners, EventEmitter } from 'node:events';
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
@since v15.4.0
| Parameter | |
|---|---|
n | A non-negative number. The maximum number of listeners per EventTarget event. |
eventTargets | Zero or more or instances. If none are specified, n is set as the default max for all newly created and objects. |
abstract member setMaxListeners (n: float) : Socket
abstract member setMaxListeners (n: float) : SocketBy default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
@since v0.3.5
abstract member setNoDelay (?noDelay: bool) : Socket
abstract member setNoDelay (?noDelay: bool) : SocketEnable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing true for noDelay or not passing an argument will disable Nagle's algorithm for the socket. Passing false for noDelay will enable Nagle's algorithm.
@since v0.1.90
Returns. The socket itself.
abstract member setTimeout (timeout: float, ?callback: (unit -> unit)) : Socket
abstract member setTimeout (timeout: float, ?callback: (unit -> unit)) : SocketSets the socket to timeout after timeout milliseconds of inactivity on the socket. By default net.Socket do not have a timeout.
When an idle timeout is triggered the socket will receive a 'timeout' event but the connection will not be severed. The user must manually call socket.end() or socket.destroy() to end the connection.
socket.setTimeout(3000);
socket.on('timeout', () => {
console.log('socket timeout');
socket.end();
});
If timeout is 0, then the existing idle timeout is disabled.
The optional callback parameter will be added as a one-time listener for the 'timeout' event.
@since v0.1.90
Returns. The socket itself.
static member toWeb (streamDuplex: Duplex) : Result
static member toWeb (streamDuplex: Duplex) : ResultA utility method for creating a web ReadableStream and WritableStream from a Duplex.
@since v17.0.0
abstract member unpipe (?destination: WritableStream) : Socket
abstract member unpipe (?destination: WritableStream) : SocketThe readable.unpipe() method detaches a Writable stream previously attached using the pipe method.
If the destination is not specified, then all pipes are detached.
If the destination is specified, but no pipe is set up for it, then the method does nothing.
import fs from 'node:fs';
const readable = getReadableStreamSomehow();
const writable = fs.createWriteStream('file.txt');
// All the data from readable goes into 'file.txt',
// but only for the first second.
readable.pipe(writable);
setTimeout(() => {
console.log('Stop writing to file.txt.');
readable.unpipe(writable);
console.log('Manually close the file stream.');
writable.end();
}, 1000);
@since v0.9.4
| Parameter | |
|---|---|
destination | Optional specific stream to unpipe |
abstract member unref () : Socket
abstract member unref () : SocketCalling unref() on a socket will allow the program to exit if this is the only active socket in the event system. If the socket is already unrefed callingunref() again will have no effect.
@since v0.9.1
Returns. The socket itself.
abstract member wrap (stream: ReadableStream) : Socket
abstract member wrap (stream: ReadableStream) : SocketPrior to Node.js 0.10, streams did not implement the entire node:stream module API as it is currently defined. (See Compatibility for more information.)
When using an older Node.js library that emits 'data' events and has a pause method that is advisory only, the readable.wrap() method can be used to create a Readable stream that uses the old stream as its data source.
It will rarely be necessary to use readable.wrap() but the method has been provided as a convenience for interacting with older Node.js applications and libraries.
import { OldReader } from './old-api-module.js';
import { Readable } from 'node:stream';
const oreader = new OldReader();
const myReader = new Readable().wrap(oreader);
myReader.on('readable', () => {
myReader.read(); // etc.
});
@since v0.9.4
| Parameter | |
|---|---|
stream | An "old style" readable stream |
abstract member write (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?cb: (exn option -> unit)) : bool
abstract member write (str: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?encoding: BufferEncoding, ?cb: (exn option -> unit)) : boolSends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns true if the entire data was flushed successfully to the kernel buffer. Returns false if all or part of the data was queued in user memory.'drain' will be emitted when the buffer is again free.
The optional callback parameter will be executed when the data is finally written out, which may not be immediately.
See Writable stream write() method for more information. Sends data on the socket, with an explicit encoding for string data.
@since v0.1.90
| Parameter | |
|---|---|
encoding | Only used when data is string. |
abstract member write (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?cb: (exn option -> unit)) : bool
abstract member write (buffer: U2<string,Uint8Array<U2<ArrayBuffer,SharedArrayBuffer>>>, ?cb: (exn option -> unit)) : boolSends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns true if the entire data was flushed successfully to the kernel buffer. Returns false if all or part of the data was queued in user memory.'drain' will be emitted when the buffer is again free.
The optional callback parameter will be executed when the data is finally written out, which may not be immediately.
See Writable stream write() method for more information. Sends data on the socket, with an explicit encoding for string data.
@since v0.1.90